Jiggmin's Village

Full Version: Teleport Block Bug
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The teleport block can, in rare instances, become non-functional (i.e hitting a properly connected, normally functional teleport block fails to teleport you no matter what). The same teleport block will be functional for other players in the same map at that same time, or for that same player after quitting and replaying. Bug confirmed by multiple independent cases by different players in different situations. 

I was unable to reproduce the bug after 30 mins of replaying different maps with 1-4p. Stunt however was able to reproduce the bug: "To me the only way I was able to recreate was going into a level, hitting the teleport, exiting, going into it again, hitting it again, however many times. I've never had a teleport break the first time you play a level it's always after multiple plays."

  -video by Stunt available on Discord, can't post due to file size limit
Can you either
- Link to the Discord message
- Have @Stunt upload to YouTube and link the vid here
?
(25th November 2022, 2:40 PM)bls1999 Wrote: [ -> ]Can you either
- Link to the Discord message
- Have @Stunt upload to YouTube and link the vid here
?
https://discord.com/channels/52867952270...4267557909


This was a video I dmed you a while ago (02/06) and it doesn't give enough details to reproduce I guess.. I also sent the error code you get from this happening on the beta server. Just not sure what specific cause besides just hitting a lot of teleports or entering and exiting the level multiple times.
I can try to find replication steps tomorrow but idk if I'll be able to
Actually I found a way to consistently get this, I'll post some vids in the discord server and ping u bls
If you use a set of teleport blocks, and then quit and exit the level before they refresh and they're both offscreen, then they lock and won't work the next time you play the level, quitting the level and retrying fixes the issue for the next go through

EDIT: Note this also affects cycles of 3, so I would assume it affects cycles of any length
Fixed in 168.0.2!

Thanks for testing, everyone:
- @Camer the Dragon: Video, posts on this thread, collab on Discord
- @Stunt: Video, Video, posts on this thread, collab on Discord
- @Magniloquent: posts on this thread, collab on Discord
- @Master Raiden: collab on Discord