Jiggmin's Village
Option to disable Level Editor's borders - Printable Version

+- Jiggmin's Village (https://jiggmin2.com/forums)
+-- Forum: Mt. Olympus (https://jiggmin2.com/forums/forumdisplay.php?fid=11)
+--- Forum: Bugs and Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=37)
+---- Forum: PR2 Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=45)
+---- Thread: Option to disable Level Editor's borders (/showthread.php?tid=2512)



Option to disable Level Editor's borders - Ajayci 100 - 3rd May 2020

Doing anything near the LE borders is hard to do, making anything near them almost pointless. I think there should be a option to disable them, I know they're there to avoid floating point errors, so there should be a message saying something along the lines of "Disabling the level editor's borders, may result in unexpected gameplay."


RE: Option to disable Level Editor's borders - AspectZero - 3rd May 2020

You can't place enough blocks to completely fill in the current level box that you already have. Just build some where more central.


RE: Option to disable Level Editor's borders - Camer the Dragon - 3rd May 2020

(3rd May 2020, 11:32 PM)AspectZero Wrote: You can't place enough blocks to completely fill in the current level box that you already have. Just build some where more central.

long linear levels

I'm only at like 6-7k blocks on my new level and already nearly at the wall


RE: Option to disable Level Editor's borders - Ajayci 100 - 4th May 2020

You can place blocks outside the boundaries already its just really frustrating to see what you’re doing past them


RE: Option to disable Level Editor's borders - Ajayci 100 - 4th May 2020

also some levels, even some campaign levels uses glitches that only work near the boundaries or past them, but enabling this would make the process really really easy to do. For example a level by me called “gate unlocker” uses this


RE: Option to disable Level Editor's borders - Northadox - 4th May 2020

I thought this post was going to be about disabling the Level Editor's GUI. I think both that and what you're suggesting are good ideas, though!


RE: Option to disable Level Editor's borders - Kwing - 6th May 2020

It might be a cool idea to have a "re-center" button that automatically repositions the blocks and art if you build too far and hit the wall. Or just disable the wall entirely.


RE: Option to disable Level Editor's borders - Master Raiden - 13th March 2023

For those who like experimenting with glitches, removing the borders would make life a lot easier.

I would at least like to see the borders expanded. The Level Editor is 2000x2000 blocks if I'm not mistaken, and given the initial starting position, you don't really have much space to the left and above you before you hit the border.


RE: Option to disable Level Editor's borders - Ajayci 100 - 13th March 2023

(13th March 2023, 7:21 AM)Master Raiden Wrote: For those who like experimenting with glitches, removing the borders would make life a lot easier.

I would at least like to see the borders expanded. The Level Editor is 2000x2000 blocks if I'm not mistaken, and given the initial starting position, you don't really have much space to the left and above you before you hit the border.

I completely agree, and the game already supports art and blocks outside that 2000x2000 limit almost fully, so it wouldnt be too hard I would guess to make a thing