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Add Coyote Time to PR4 - Printable Version +- Jiggmin's Village (https://jiggmin2.com/forums) +-- Forum: Mt. Olympus (https://jiggmin2.com/forums/forumdisplay.php?fid=11) +--- Forum: Bugs and Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=37) +---- Forum: PR4 Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=55) +---- Thread: Add Coyote Time to PR4 (/showthread.php?tid=4793) |
Add Coyote Time to PR4 - Camer the Dragon - 13th May 2024 I don't know if this is a thing in Pr2 (but it doesn't feel like it) But coyote time is when there's a leniency of being able to jump even though you just left the ground, which is to account for human reaction time being a bit delayed and also being a bit friendlier (it's in a lot of modern platformers I would say) I.e. allow jump actions up to 0.1s (this number can be adjusted to what feels right, but I hear 0.1s is a good amount) after going from being on the ground to falling RE: Add Coyote Time to PR4 - Magniloquent - 13th May 2024 no!!!!!!!!!!!!!!!!!!!!! RE: Add Coyote Time to PR4 - MoonFiredk - 13th May 2024 I wouldn't like that. But What maybe could be a thing, could be quicksand block or mud block, making it delayed when jumping idk ![]() RE: Add Coyote Time to PR4 - Ajayci 100 - 13th May 2024 I think this would be good as a personal toggle! and a level toggle that could disable it, so no cheesing ![]() RE: Add Coyote Time to PR4 - Dangevin - 13th May 2024 I like the idea personally but I'm fine either way |