Local Finish Times
#21
i did it https://pastebin.com/fkFLE4fG
tested on every game mode and only quirk i could find is on objective levels the local time displayed is the time you hit the last finish block, rather than when you clicked "Quit". i think this behaviour is fine, and maybe should've been the server-side behaviour.
you have to increase the DisplayInfo width
[Image: tr59p1S.png]
displayed is the local time and then the number of frames... i have a lot of finish lag.
pls add this, it's really useful info for anyone trying to go fast. other players dont need to see it, it's only useful for yourself.
The Following 3 Users Say Thank You to oxy For This Useful Post:
  • bi3liu, Vipa, __
Reply
#22
[Image: dqxQTXR.png]

This is the best time I could get, most of the time I got between 00:00.34 and 00:00.36.
[Image: giphy.gif]
Reply
#23
@bls1999 yo did u check out oxy's thing up in the thread?
[Image: giphy.gif]
The Following 3 Users Say Thank You to Vipa For This Useful Post:
  • Ashley766, gemj, oxy
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)