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	<channel>
		<title><![CDATA[Jiggmin's Village - Platform Racing 2]]></title>
		<link>https://jiggmin2.com/forums/</link>
		<description><![CDATA[Jiggmin's Village - https://jiggmin2.com/forums]]></description>
		<pubDate>Mon, 20 Jul 2026 15:55:53 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[2026 VoM Summer Sale]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5303</link>
			<pubDate>Tue, 19 May 2026 10:45:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=32">Colind</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5303</guid>
			<description><![CDATA[Good morning/afternoon PR2 community,<br />
<br />
I’d like to propose adding a VoM Sale running from the beginning of June through the end of August. In the past, I coordinated this with staff, but with recent transitions, I’m unsure of the current process and wanted to bring it to the community for input.<br />
<br />
My initial suggestion is a 50% discount. Please share any thoughts or concerns. Thank you.]]></description>
			<content:encoded><![CDATA[Good morning/afternoon PR2 community,<br />
<br />
I’d like to propose adding a VoM Sale running from the beginning of June through the end of August. In the past, I coordinated this with staff, but with recent transitions, I’m unsure of the current process and wanted to bring it to the community for input.<br />
<br />
My initial suggestion is a 50% discount. Please share any thoughts or concerns. Thank you.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[1B EXP PTS - THE COLD TRUTH 🥶]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5270</link>
			<pubDate>Sun, 19 Apr 2026 20:29:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=1287">Different</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5270</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/JPyMIMZ.png" loading="lazy"  alt="[Image: JPyMIMZ.png]" class="mycode_img" /></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">CONTENT DISCLAIMER:</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/forums/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/forums/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/forums/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">
The content provided here is intended for general informational and entertainment purposes only. All images in this thread are AI generated. It is not directed toward any specific individual or situation and should not be interpreted as personalized advice.<br />
<br />
While efforts are made to ensure accuracy and relevance, the information shared may not apply to every circumstance. Viewers and readers are encouraged to use their own judgment and discretion when interpreting or acting on any content presented.<br />
<br />
This content is not a substitute for professional advice of any kind, including but not limited to legal, medical, financial, or psychological guidance. Always seek the advice of a qualified professional regarding any specific concerns or decisions.<br />
<br />
By engaging with this content, you acknowledge and agree that the creator is not responsible for any outcomes resulting from the use or interpretation of the information provided.</div></div>
<br />
Take a long, unblinking look at that experience bar. Don’t just glance at it—study it. It’s a discussion that nobody wants to have because from a macroer’s perspective, it isn’t just intimidating… it’s oppressive. A relentless, unyielding wall that stretches so far beyond reason it almost dares you to try it. Ten-digit rank? That’s not a goal—that’s a siege. It feels like a sisyphean task to achieve the unthinkable and the unfathomable. And every inch forward demands something from you: time you won’t get back, patience that wears thinner by the day, scripts that break the moment you trust them, updates that reset your progress, and an electric bill that quietly reminds you of the cost of obsession.<br />
<br />
Every day you leave your house for work, there’s that lingering thought in the back of your mind—whether your CPU is going to overheat, triggering a cascade of problems that will only exacerbate everything you’ve already been dealing with.<br />
<br />
So ask yourself—at what point do you crack? At what point do you finally admit that you’ve been pushing your CPU to the brink 24/7 for something that keeps moving further away? When does “just a little more” turn into exhaustion… into resentment… into regret?<br />
<br />
Let’s stop pretending this is effortless. Forget the tired claim that “high ranks mean no skill.” That’s a shallow take from people who’ve never stood at the edge of this grind. Because reaching a rank like 87 isn’t luck—it’s attrition. It’s endurance. It’s the willingness to sacrifice time, money, and mental stamina for something most people would abandon long before it ever became real.<br />
<br />
And if you ever see that number—<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1,086,681,489</span></span>—staring back at you at the end of your progress bar, understand what it truly represents. That “+8” isn’t just a bonus—it’s proof that you’ve FOLDED to the elite level and survived a system designed to wear you down. Rank 79+8 isn’t a milestone… it’s a warning. Because even standing there, after everything it took to get that far, you’re still not at the top.<br />
<br />
Not even close.<br />
<br />
Forget about the game allegedly having a ridiculous rank cap of 84. To push beyond—to even think about touching rank 87—you’re signing up for years more of the same relentless cycle. Grinding. Waiting. Enduring. No shortcuts. No mercy. Just you… and a bar that never stops demanding more.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/GlaASVS.png" loading="lazy"  alt="[Image: GlaASVS.png]" class="mycode_img" /></div>
<br />
What’s next? Ask yourself that—honestly. Not out of habit, not out of obsession, but with clarity. Because whatever drove you to claw your way this far wasn’t casual interest… it was fixation. It consumed your time, your energy, your focus—and it delivered you to a number most people will never even comprehend. 1 billion experience points. Let that sink in. 79+8. At this point you’ve already crossed a threshold that 99% of players will never touch, never see, never endure long enough to understand.<br />
<br />
So now what? Farming a number as absurd as <span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1,358,351,861</span></span> experience points is both a triumph and a burden—bittersweet in its glory, yet relentlessly grueling in its pursuit. A base rank of 80 sounds powerful, almost untouchable… but to what end? At that level, it stops being about progress and starts being about obsession. No one reaches that height without an unshakable fixation on being number one. No one! And by then, rank ties aren’t a thing anymore—there’s no shared victory, no equal footing. Just a solitary climb, where the higher you go, the more alone it becomes.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/H0vq2uu.png" loading="lazy"  alt="[Image: H0vq2uu.png]" class="mycode_img" /></div>
<br />
If you saw someone with rank 87 today, your first instinct wouldn’t be admiration—it would be suspicion. Because at that level, the grind stops looking human. It starts looking engineered. Manufactured. Like someone bent the rules—quietly, consistently—over years. Even on the official leaderboard, the peak hovers at 82, and only a handful have managed to stand there. Beyond that? It doesn’t feel like progression anymore. It feels like trespassing into territory that was never meant to be reached legitimately. <br />
<br />
When you see a rank 87 today, the first thought that penetrates your mind is “why hasn’t this man been banned yet?” When you’re that high of a level, you can relax because you instinctively know that no one is catching up to you. No one makes it this far by accident. At that level, you’ve either mastered the system—or learned how to bend it without breaking it. Staying ahead of updates, stacking every advantage, finding ways to move when others are stalled… and yes, sometimes surreptitiously pushing your account forward over time. That’s the reality most people don’t want to admit.<br />
<br />
And when someone else sees it—really sees it—it doesn’t inspire them. It unsettles them. Because deep down, they understand the gap isn’t just large… it’s permanent. That kind of distance doesn’t get closed.<br />
<br />
It’s like standing at the base of the K2 mountain, staring straight up at something brutally insurmountable. Not impossible in theory—but in reality? For almost everyone, it might as well be.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/m44YJYk.png" loading="lazy"  alt="[Image: m44YJYk.png]" class="mycode_img" /></div>
<br />
Just quit. Take the easy way out—you don’t have what it takes to reach this level. Why keep forcing your CPU through that arduous, relentless strain for something that keeps slipping further out of reach? You’re trying to push a delusional archetype beyond its boundaries by objectively macroing and chasing an outcome that was never meant to become reality. All the multiple macro scripts that you keep writing for your accounts is a colossal waste of your time, yet you still linger on something that will never be reached at the tip of your fingers. Imagine getting so used to grinding 100M only to possess 7.36% of the impossible 1.3B.<br />
<br />
That +50k experience grind looks sweet—almost comforting—when you hide it under the surface. Most people would just forfeit and download this bot to their computer if they could. Why squander years of your life stressing your CPU to its core when you could just skim it off to only a few months?—A quick hit of progress, a fleeting sense of control. But you know what it really is. It’s a way to mask the excruciating reality of the climb… to convince yourself you’re moving forward, when all you’re really doing is prolonging the inevitable burnout.<br />
<br />
So how much longer are you going to keep pretending?<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/DEq09TF.png" loading="lazy"  alt="[Image: DEq09TF.png]" class="mycode_img" /></div>
<br />
It’s funny how you think that hitting rank 80 (72+8) means that it’s all over, don’t you? Like you’ve finally crossed the line. But that’s the trick—the system lets you feel finished before you actually are. That +8 token boost? It didn’t crown you… it compensated for you. It dressed up the result, gave you something that looks complete, because deep down it knows most people will never endure what it takes to reach a true, unassisted rank 80. In reality the system laughs at you manically because it instinctively knows that from a rank 72+8 perspective, you now need to grind <span style="color: #E82A1F;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">5,652,291,176 XP</span></span> to prove that you can actually reach a real rank 80.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/dSqrh31.png" loading="lazy"  alt="[Image: dSqrh31.png]" class="mycode_img" /></div>
<br />
Try replacing that rank 72 with a true base of 80+8—and then tell me how grueling it really is. Strip away the illusion of progress and face it head-on, where every gain feels slower, heavier, more punishing than the last. The system will not cease at nothing to systematically pick you apart, piece by piece, testing not your skill—but your limits. You didn’t adhere to the 79+8 warning, so perhaps this will be your final chapter.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/nroHumg.png" loading="lazy"  alt="[Image: nroHumg.png]" class="mycode_img" /></div>
<br />
And if it doesn’t break you—if you somehow endure long enough to reach an unfathomable rank—then you’re not met with relief. You’re met with a number: <span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1,697,939,827</span></span> experience points. Cold. Indifferent. Demanding even more.<br />
<br />
No one gets there by accident. No one stumbles into that kind of progress. That level belongs to a different kind of mindset—one built on relentless persistence, bordering on obsession, where stopping isn’t even a consideration anymore.<br />
<br />
Three layers. Three thresholds. Three versions of rank 80 that most people can’t even comprehend—let alone survive. And only two of them have ever been conquered.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1. The Tokens — 72+8 — 227,893,625 XP:</span></span> Most people don’t even obtain all these rank tokens unless someone lends them a freaking hand. On paper, it looks complete. Polished. Finished. Like you’ve arrived and finally made it. But appearances lie. You’re still nothing but a mere macroer trapped inside the dark and gruesome shadows of a base rank 80. Constantly grinding experience, but never satisfied.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">2. The Accumulation — 1,358,351,861 to 1,424,334,975 XP:</span></span> The one that birthed you and brought you into the real world of experience. No tokens. No bullshit. This is where ranks stop being just a number and starts becoming a test of endurance. Every point is dragged out of time itself. So stop patting yourself on the back thinking that it’s all over when the journey has just begun. That so-called experience cap at rank 84 was placed as an obstructive force of doom dismantling everything that you’ve built from the ground up because they know that you don’t have what it takes to conquer a billion experience points.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">3. The Base — The Final Boss — 1,358,351,861 XP:</span></span> The real rank 80+8. The man that struck fear into every macroer’s hearts with an insurmountable iron fist of doom. When he spoke, you listened. You didn’t dare speak unless given permission to. He cannot be defeated. And anyone who thinks they’ve got the guts to conquer him is sadly mistaken and trapped inside of a delusional bubble living an endless fairytale. No shortcuts. No supplements. No artificial boost to soften the climb. Just raw, unassisted progression staring back at you like a wall that doesn’t break.<br />
<br />
Forget that last level. Seriously—erase it from your mind. Because that’s where the illusion dies.<br />
<br />
And the moment you realize that?<br />
<br />
That everything you thought was the summit… was just the halfway point—<br />
<br />
That’s when it really begins.<br />
<br />
At that point, the question isn’t “how far can you go?”<br />
<br />
It’s “what are you willing to become to get there?”<br />
<br />
Now get outta here and let this message sink into your minds because it’s astronomically impossible to reach a base of rank 80 or even obtain 79+8.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/JPyMIMZ.png" loading="lazy"  alt="[Image: JPyMIMZ.png]" class="mycode_img" /></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">CONTENT DISCLAIMER:</span></span><br />
<div class="spoiler_wrap"><div class="spoiler_header"><a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='&lt;img title=&quot;[+]&quot; alt=&quot;[+]&quot; src=&quot;/forums/images/collapse_collapsed.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='&lt;img title=&quot;[-]&quot; alt=&quot;[-]&quot; src=&quot;/forums/images/collapse.png&quot; class=&quot;expandspoiler&quot; /&gt;Spoiler';}"><img title="[+]" alt="[+]" src="/forums/images/collapse_collapsed.png" class="expandspoiler" />Spoiler</a></div><div class="spoiler_body" style="display: none;">
The content provided here is intended for general informational and entertainment purposes only. All images in this thread are AI generated. It is not directed toward any specific individual or situation and should not be interpreted as personalized advice.<br />
<br />
While efforts are made to ensure accuracy and relevance, the information shared may not apply to every circumstance. Viewers and readers are encouraged to use their own judgment and discretion when interpreting or acting on any content presented.<br />
<br />
This content is not a substitute for professional advice of any kind, including but not limited to legal, medical, financial, or psychological guidance. Always seek the advice of a qualified professional regarding any specific concerns or decisions.<br />
<br />
By engaging with this content, you acknowledge and agree that the creator is not responsible for any outcomes resulting from the use or interpretation of the information provided.</div></div>
<br />
Take a long, unblinking look at that experience bar. Don’t just glance at it—study it. It’s a discussion that nobody wants to have because from a macroer’s perspective, it isn’t just intimidating… it’s oppressive. A relentless, unyielding wall that stretches so far beyond reason it almost dares you to try it. Ten-digit rank? That’s not a goal—that’s a siege. It feels like a sisyphean task to achieve the unthinkable and the unfathomable. And every inch forward demands something from you: time you won’t get back, patience that wears thinner by the day, scripts that break the moment you trust them, updates that reset your progress, and an electric bill that quietly reminds you of the cost of obsession.<br />
<br />
Every day you leave your house for work, there’s that lingering thought in the back of your mind—whether your CPU is going to overheat, triggering a cascade of problems that will only exacerbate everything you’ve already been dealing with.<br />
<br />
So ask yourself—at what point do you crack? At what point do you finally admit that you’ve been pushing your CPU to the brink 24/7 for something that keeps moving further away? When does “just a little more” turn into exhaustion… into resentment… into regret?<br />
<br />
Let’s stop pretending this is effortless. Forget the tired claim that “high ranks mean no skill.” That’s a shallow take from people who’ve never stood at the edge of this grind. Because reaching a rank like 87 isn’t luck—it’s attrition. It’s endurance. It’s the willingness to sacrifice time, money, and mental stamina for something most people would abandon long before it ever became real.<br />
<br />
And if you ever see that number—<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1,086,681,489</span></span>—staring back at you at the end of your progress bar, understand what it truly represents. That “+8” isn’t just a bonus—it’s proof that you’ve FOLDED to the elite level and survived a system designed to wear you down. Rank 79+8 isn’t a milestone… it’s a warning. Because even standing there, after everything it took to get that far, you’re still not at the top.<br />
<br />
Not even close.<br />
<br />
Forget about the game allegedly having a ridiculous rank cap of 84. To push beyond—to even think about touching rank 87—you’re signing up for years more of the same relentless cycle. Grinding. Waiting. Enduring. No shortcuts. No mercy. Just you… and a bar that never stops demanding more.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/GlaASVS.png" loading="lazy"  alt="[Image: GlaASVS.png]" class="mycode_img" /></div>
<br />
What’s next? Ask yourself that—honestly. Not out of habit, not out of obsession, but with clarity. Because whatever drove you to claw your way this far wasn’t casual interest… it was fixation. It consumed your time, your energy, your focus—and it delivered you to a number most people will never even comprehend. 1 billion experience points. Let that sink in. 79+8. At this point you’ve already crossed a threshold that 99% of players will never touch, never see, never endure long enough to understand.<br />
<br />
So now what? Farming a number as absurd as <span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1,358,351,861</span></span> experience points is both a triumph and a burden—bittersweet in its glory, yet relentlessly grueling in its pursuit. A base rank of 80 sounds powerful, almost untouchable… but to what end? At that level, it stops being about progress and starts being about obsession. No one reaches that height without an unshakable fixation on being number one. No one! And by then, rank ties aren’t a thing anymore—there’s no shared victory, no equal footing. Just a solitary climb, where the higher you go, the more alone it becomes.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/H0vq2uu.png" loading="lazy"  alt="[Image: H0vq2uu.png]" class="mycode_img" /></div>
<br />
If you saw someone with rank 87 today, your first instinct wouldn’t be admiration—it would be suspicion. Because at that level, the grind stops looking human. It starts looking engineered. Manufactured. Like someone bent the rules—quietly, consistently—over years. Even on the official leaderboard, the peak hovers at 82, and only a handful have managed to stand there. Beyond that? It doesn’t feel like progression anymore. It feels like trespassing into territory that was never meant to be reached legitimately. <br />
<br />
When you see a rank 87 today, the first thought that penetrates your mind is “why hasn’t this man been banned yet?” When you’re that high of a level, you can relax because you instinctively know that no one is catching up to you. No one makes it this far by accident. At that level, you’ve either mastered the system—or learned how to bend it without breaking it. Staying ahead of updates, stacking every advantage, finding ways to move when others are stalled… and yes, sometimes surreptitiously pushing your account forward over time. That’s the reality most people don’t want to admit.<br />
<br />
And when someone else sees it—really sees it—it doesn’t inspire them. It unsettles them. Because deep down, they understand the gap isn’t just large… it’s permanent. That kind of distance doesn’t get closed.<br />
<br />
It’s like standing at the base of the K2 mountain, staring straight up at something brutally insurmountable. Not impossible in theory—but in reality? For almost everyone, it might as well be.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/m44YJYk.png" loading="lazy"  alt="[Image: m44YJYk.png]" class="mycode_img" /></div>
<br />
Just quit. Take the easy way out—you don’t have what it takes to reach this level. Why keep forcing your CPU through that arduous, relentless strain for something that keeps slipping further out of reach? You’re trying to push a delusional archetype beyond its boundaries by objectively macroing and chasing an outcome that was never meant to become reality. All the multiple macro scripts that you keep writing for your accounts is a colossal waste of your time, yet you still linger on something that will never be reached at the tip of your fingers. Imagine getting so used to grinding 100M only to possess 7.36% of the impossible 1.3B.<br />
<br />
That +50k experience grind looks sweet—almost comforting—when you hide it under the surface. Most people would just forfeit and download this bot to their computer if they could. Why squander years of your life stressing your CPU to its core when you could just skim it off to only a few months?—A quick hit of progress, a fleeting sense of control. But you know what it really is. It’s a way to mask the excruciating reality of the climb… to convince yourself you’re moving forward, when all you’re really doing is prolonging the inevitable burnout.<br />
<br />
So how much longer are you going to keep pretending?<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/DEq09TF.png" loading="lazy"  alt="[Image: DEq09TF.png]" class="mycode_img" /></div>
<br />
It’s funny how you think that hitting rank 80 (72+8) means that it’s all over, don’t you? Like you’ve finally crossed the line. But that’s the trick—the system lets you feel finished before you actually are. That +8 token boost? It didn’t crown you… it compensated for you. It dressed up the result, gave you something that looks complete, because deep down it knows most people will never endure what it takes to reach a true, unassisted rank 80. In reality the system laughs at you manically because it instinctively knows that from a rank 72+8 perspective, you now need to grind <span style="color: #E82A1F;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">5,652,291,176 XP</span></span> to prove that you can actually reach a real rank 80.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/dSqrh31.png" loading="lazy"  alt="[Image: dSqrh31.png]" class="mycode_img" /></div>
<br />
Try replacing that rank 72 with a true base of 80+8—and then tell me how grueling it really is. Strip away the illusion of progress and face it head-on, where every gain feels slower, heavier, more punishing than the last. The system will not cease at nothing to systematically pick you apart, piece by piece, testing not your skill—but your limits. You didn’t adhere to the 79+8 warning, so perhaps this will be your final chapter.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/nroHumg.png" loading="lazy"  alt="[Image: nroHumg.png]" class="mycode_img" /></div>
<br />
And if it doesn’t break you—if you somehow endure long enough to reach an unfathomable rank—then you’re not met with relief. You’re met with a number: <span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1,697,939,827</span></span> experience points. Cold. Indifferent. Demanding even more.<br />
<br />
No one gets there by accident. No one stumbles into that kind of progress. That level belongs to a different kind of mindset—one built on relentless persistence, bordering on obsession, where stopping isn’t even a consideration anymore.<br />
<br />
Three layers. Three thresholds. Three versions of rank 80 that most people can’t even comprehend—let alone survive. And only two of them have ever been conquered.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">1. The Tokens — 72+8 — 227,893,625 XP:</span></span> Most people don’t even obtain all these rank tokens unless someone lends them a freaking hand. On paper, it looks complete. Polished. Finished. Like you’ve arrived and finally made it. But appearances lie. You’re still nothing but a mere macroer trapped inside the dark and gruesome shadows of a base rank 80. Constantly grinding experience, but never satisfied.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">2. The Accumulation — 1,358,351,861 to 1,424,334,975 XP:</span></span> The one that birthed you and brought you into the real world of experience. No tokens. No bullshit. This is where ranks stop being just a number and starts becoming a test of endurance. Every point is dragged out of time itself. So stop patting yourself on the back thinking that it’s all over when the journey has just begun. That so-called experience cap at rank 84 was placed as an obstructive force of doom dismantling everything that you’ve built from the ground up because they know that you don’t have what it takes to conquer a billion experience points.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #E82A1F;" class="mycode_color">3. The Base — The Final Boss — 1,358,351,861 XP:</span></span> The real rank 80+8. The man that struck fear into every macroer’s hearts with an insurmountable iron fist of doom. When he spoke, you listened. You didn’t dare speak unless given permission to. He cannot be defeated. And anyone who thinks they’ve got the guts to conquer him is sadly mistaken and trapped inside of a delusional bubble living an endless fairytale. No shortcuts. No supplements. No artificial boost to soften the climb. Just raw, unassisted progression staring back at you like a wall that doesn’t break.<br />
<br />
Forget that last level. Seriously—erase it from your mind. Because that’s where the illusion dies.<br />
<br />
And the moment you realize that?<br />
<br />
That everything you thought was the summit… was just the halfway point—<br />
<br />
That’s when it really begins.<br />
<br />
At that point, the question isn’t “how far can you go?”<br />
<br />
It’s “what are you willing to become to get there?”<br />
<br />
Now get outta here and let this message sink into your minds because it’s astronomically impossible to reach a base of rank 80 or even obtain 79+8.]]></content:encoded>
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		<item>
			<title><![CDATA[Duck Season, Season 2 Call to Action!]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5230</link>
			<pubDate>Mon, 15 Dec 2025 05:21:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=417">Overbeing</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5230</guid>
			<description><![CDATA[I got some great feedback <a href="https://jiggmin2.com/forums/showthread.php?tid=5147" target="_blank" rel="noopener" class="mycode_url">here</a>, so I am putting out a call for action from the community to help solidify what you would like to see this time around. (<a href="https://jiggmin2.com/forums/showthread.php?tid=5147" target="_blank" rel="noopener" class="mycode_url">Season 1</a>)<br />
<br />
Things I would like to keep:<br />
<br />
The 3 week, weekly structure of the event.<br />
<br />
The prize structure which awards duck times, weekly leaderboards and lowest overall time.<br />
stat total limit<br />
<br />
The rules against glitches and clipping through blocks.<br />
<br />
<br />
Things I would like to be different:<br />
<br />
Too many levels. 30 was clearly too many. I have 9 new ones complete and have had a bunch in the works, but if we would like it to be over the holidays again, I am going to need to bust my but to get a few more finished.<br />
<br />
I would like the players to recommend cosmetic rewards as prizes<br />
<br />
Overall cumulative time will not be the grand prize this time around. Should it be most duck points? Most world records? or a life round? Grand prize being duck points would be another built in mechanism to keep players from hiding strats until the end.<br />
<br />
It could be cool to have a live race as another category or even the grand prize. Maybe not the grand prize because it is a different skillset. The issue would be finding a time that works for each qualified player.<br />
<br />
The posibility of using the 8p client because of its' ability to time with frames.<br />
<br />
The Stat Total Limit. Some players have recommended 190 total instead of 200. If we use the 8p client, then level won't be an issue, but I am also not convinced that more is better. I want the stat total to keep the game feeling like pr2.<br />
<br />
I would love for the players last year to assist me by creating a more clear comprehensive ruleset about glitches. what is/should be allowed and what is not. I do not know this game well enough. obviously.<br />
<br />
<br />
<br />
<br />
Keeping duck times for season 1 levels claimable would be a good idea for those who didn't play last year.<br />
<br />
<br />
One issue i can see with the 8p client is that it would reveal runs on the leaderboard. One way to stop that could be to put a finish by each start to spam the leaderboard with fast times to help hide the runs until the leaderboard update. The other option would be to embrace it and not have the 3 week structure.<br />
<br />
when should the event be? I am not exactly ready, but I could get it together if I need to. Starting on a weekend again would be a good goal. so the 19th or 20th could be a good time to start unless doing it over the holidays was not a strength of season 1.<br />
Or, we could have the event another time. Maybe over spring break or in the summer.<br />
<br />
I have a couple season 1 levels that have rewards and are up for only one week<br />
<br />
I could bring in some existing levels that were not built for the duck campaign projet that would be good to speedrun to help fill out the roster. Like Dusk Raiders by Overbeing.<br />
<br />
Stunt offered to make a better spreadsheet for season 2... Is that offer still on the table?<br />
<br />
<br />
Recap. I would love feedback, and for people to volenteer to put together a council of experts for help solidifying the ruleset that you lot would like to compete under as well as the prizes that should be given out.<br />
<br />
Quack Quack!]]></description>
			<content:encoded><![CDATA[I got some great feedback <a href="https://jiggmin2.com/forums/showthread.php?tid=5147" target="_blank" rel="noopener" class="mycode_url">here</a>, so I am putting out a call for action from the community to help solidify what you would like to see this time around. (<a href="https://jiggmin2.com/forums/showthread.php?tid=5147" target="_blank" rel="noopener" class="mycode_url">Season 1</a>)<br />
<br />
Things I would like to keep:<br />
<br />
The 3 week, weekly structure of the event.<br />
<br />
The prize structure which awards duck times, weekly leaderboards and lowest overall time.<br />
stat total limit<br />
<br />
The rules against glitches and clipping through blocks.<br />
<br />
<br />
Things I would like to be different:<br />
<br />
Too many levels. 30 was clearly too many. I have 9 new ones complete and have had a bunch in the works, but if we would like it to be over the holidays again, I am going to need to bust my but to get a few more finished.<br />
<br />
I would like the players to recommend cosmetic rewards as prizes<br />
<br />
Overall cumulative time will not be the grand prize this time around. Should it be most duck points? Most world records? or a life round? Grand prize being duck points would be another built in mechanism to keep players from hiding strats until the end.<br />
<br />
It could be cool to have a live race as another category or even the grand prize. Maybe not the grand prize because it is a different skillset. The issue would be finding a time that works for each qualified player.<br />
<br />
The posibility of using the 8p client because of its' ability to time with frames.<br />
<br />
The Stat Total Limit. Some players have recommended 190 total instead of 200. If we use the 8p client, then level won't be an issue, but I am also not convinced that more is better. I want the stat total to keep the game feeling like pr2.<br />
<br />
I would love for the players last year to assist me by creating a more clear comprehensive ruleset about glitches. what is/should be allowed and what is not. I do not know this game well enough. obviously.<br />
<br />
<br />
<br />
<br />
Keeping duck times for season 1 levels claimable would be a good idea for those who didn't play last year.<br />
<br />
<br />
One issue i can see with the 8p client is that it would reveal runs on the leaderboard. One way to stop that could be to put a finish by each start to spam the leaderboard with fast times to help hide the runs until the leaderboard update. The other option would be to embrace it and not have the 3 week structure.<br />
<br />
when should the event be? I am not exactly ready, but I could get it together if I need to. Starting on a weekend again would be a good goal. so the 19th or 20th could be a good time to start unless doing it over the holidays was not a strength of season 1.<br />
Or, we could have the event another time. Maybe over spring break or in the summer.<br />
<br />
I have a couple season 1 levels that have rewards and are up for only one week<br />
<br />
I could bring in some existing levels that were not built for the duck campaign projet that would be good to speedrun to help fill out the roster. Like Dusk Raiders by Overbeing.<br />
<br />
Stunt offered to make a better spreadsheet for season 2... Is that offer still on the table?<br />
<br />
<br />
Recap. I would love feedback, and for people to volenteer to put together a council of experts for help solidifying the ruleset that you lot would like to compete under as well as the prizes that should be given out.<br />
<br />
Quack Quack!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Oxy's Custom PR2 Client]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5220</link>
			<pubDate>Thu, 30 Oct 2025 18:53:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=514">Magniloquent</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5220</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Oxy's Custom PR2 Client</span> is out of beta testing and now publicly available!<br />
<br />
FEATURES:<br />
⦁    Timed LEADERBOARDS w/ included replays (click the "?" that normally opens up level info)!<br />
⦁    8 players in one match!<br />
⦁    Rank 150 Stats for everyone!<br />
⦁    All Hats, Parts, and Epic Everything for everyone!<br />
⦁    30FPS toggle (greatly improved performance!)<br />
⦁    New blocks! (Mud, Freeze ..so far)<br />
⦁    New block functionalities! (set custom ammo amount for gun/sword/teleport/superjump/jetpack, set move block behavior, improved Custom Stat Block ..so far) <br />
⦁    New LE features: <br />
&gt;R to region select blocks, ESC to cancel<br />
&gt;Q to delete<br />
&gt; X, C, V to cut, copy, paste hover over a block and press SHIFT+1 to assign a hotkey for that block, then u can press 1 for quick access to that block (works for 1-9 number keys)<br />
⦁    Toggle Spectate Mode while playing by pressing "P", then press -/+ to zoom in/out<br />
⦁    New sets! (Burger, Hotdog, Baby ..so far)<br />
⦁    Disconnect issues have been solved<br />
⦁    Various performance optimizations<br />
⦁    Hosted on a private server by Zandee<br />
⦁    Automatically updated, no further downloads needed!<br />
<br />
*NOTE: you need to create a new account; this client does not have access to your official PR2 login credentials<br />
⦁    The client cannot perform any actions that sends/requests data to/from the official client <br />
<br />
DOWNLOAD: <a href="https://drive.google.com/file/d/1naY-MUv4xWHr9oT6kBSZZiDe6pzwyh-9/view" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1naY-MUv...wyh-9/view</a><br />
<br />
GitHub Repository (for developers): <a href="https://github.com/fourst4r/platform-racing-2-server/tree/8p" target="_blank" rel="noopener" class="mycode_url">https://github.com/fourst4r/platform-rac...er/tree/8p</a><br />
<br />
CREDITS:<br />
@<a id="mention_26" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=26" class="mentionme_mention" title="oxy's profile"><span style="color: #047b7b;"><strong><u>oxy</u></strong></span></a> (Lich): for coding, development work<br />
@<a id="mention_458" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=458" class="mentionme_mention" title="~JBG~'s profile"><span style="color: #047b7b;"><strong><u>~JBG~</u></strong></span></a>: set art, integration<br />
@<a id="mention_3436" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=3436" class="mentionme_mention" title="Zandee.'s profile"><span style="color: #047b7b;"><strong><u>Zandee.</u></strong></span></a>: hosting server]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Oxy's Custom PR2 Client</span> is out of beta testing and now publicly available!<br />
<br />
FEATURES:<br />
⦁    Timed LEADERBOARDS w/ included replays (click the "?" that normally opens up level info)!<br />
⦁    8 players in one match!<br />
⦁    Rank 150 Stats for everyone!<br />
⦁    All Hats, Parts, and Epic Everything for everyone!<br />
⦁    30FPS toggle (greatly improved performance!)<br />
⦁    New blocks! (Mud, Freeze ..so far)<br />
⦁    New block functionalities! (set custom ammo amount for gun/sword/teleport/superjump/jetpack, set move block behavior, improved Custom Stat Block ..so far) <br />
⦁    New LE features: <br />
&gt;R to region select blocks, ESC to cancel<br />
&gt;Q to delete<br />
&gt; X, C, V to cut, copy, paste hover over a block and press SHIFT+1 to assign a hotkey for that block, then u can press 1 for quick access to that block (works for 1-9 number keys)<br />
⦁    Toggle Spectate Mode while playing by pressing "P", then press -/+ to zoom in/out<br />
⦁    New sets! (Burger, Hotdog, Baby ..so far)<br />
⦁    Disconnect issues have been solved<br />
⦁    Various performance optimizations<br />
⦁    Hosted on a private server by Zandee<br />
⦁    Automatically updated, no further downloads needed!<br />
<br />
*NOTE: you need to create a new account; this client does not have access to your official PR2 login credentials<br />
⦁    The client cannot perform any actions that sends/requests data to/from the official client <br />
<br />
DOWNLOAD: <a href="https://drive.google.com/file/d/1naY-MUv4xWHr9oT6kBSZZiDe6pzwyh-9/view" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1naY-MUv...wyh-9/view</a><br />
<br />
GitHub Repository (for developers): <a href="https://github.com/fourst4r/platform-racing-2-server/tree/8p" target="_blank" rel="noopener" class="mycode_url">https://github.com/fourst4r/platform-rac...er/tree/8p</a><br />
<br />
CREDITS:<br />
@<a id="mention_26" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=26" class="mentionme_mention" title="oxy's profile"><span style="color: #047b7b;"><strong><u>oxy</u></strong></span></a> (Lich): for coding, development work<br />
@<a id="mention_458" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=458" class="mentionme_mention" title="~JBG~'s profile"><span style="color: #047b7b;"><strong><u>~JBG~</u></strong></span></a>: set art, integration<br />
@<a id="mention_3436" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=3436" class="mentionme_mention" title="Zandee.'s profile"><span style="color: #047b7b;"><strong><u>Zandee.</u></strong></span></a>: hosting server]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CotM Round 76]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5188</link>
			<pubDate>Mon, 08 Sep 2025 00:06:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5188</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 76 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on September 24th, 2025.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 76 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on September 24th, 2025.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Artifact Time Zone]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5183</link>
			<pubDate>Thu, 28 Aug 2025 16:13:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=3503">hmud</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5183</guid>
			<description><![CDATA[Anyone else know what time zone artifact hat effect will be? i know that it is Friday 1:00 but what time zone??]]></description>
			<content:encoded><![CDATA[Anyone else know what time zone artifact hat effect will be? i know that it is Friday 1:00 but what time zone??]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VOTING: CotM Round 75]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5181</link>
			<pubDate>Mon, 25 Aug 2025 23:42:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5181</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #75 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=92841#pid92841" title="Post 92841">Classic Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=92988#pid92988" title="Post 92988">Original Campaign</a> by @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a> and @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">September 1st</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #75 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=92841#pid92841" title="Post 92841">Classic Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=92988#pid92988" title="Post 92988">Original Campaign</a> by @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a> and @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">September 1st</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CotM Round 75]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5155</link>
			<pubDate>Mon, 07 Jul 2025 00:06:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5155</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 75 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on July 25th, 2025.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 75 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on July 25th, 2025.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Follow Up Event after Duck Season]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5147</link>
			<pubDate>Tue, 01 Jul 2025 19:58:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=417">Overbeing</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5147</guid>
			<description><![CDATA[Having an annual or semiannual event for the community seems like a great way to bring semi active players back and interacting at the same time. Holiday dash and duck season speed run contest both did a good job of doing that, but having set times when things like that happen (like in the summer and/or over the holidays) is important so that players know to return.<br />
<br />
And that has me thinking of how to follow up my event Duck Season. I feel like a got a good number of things with the event right, as well as learned that I knew even less than I thought I did, and I'd love to work with the community to polish the concept and follow it up at some point.<br />
<br />
I would love your feedback for how a season 2 would work.<br />
<br />
Here are some brainstormed ideas:<br />
Player built and chosen levels, maybe choosing the levels could be an event of it's own and get players building more levels.<br />
Duck season versions of the levels so that we can patch some issues with older levels for the event that would be on an event profile.<br />
Better defined rules about glitches and cuts.<br />
Rules chosen by the community<br />
<br />
Some questions:<br />
What rules would you change or add?<br />
How would you adjust the structure? Did you like the 3 week structure?<br />
How many levels should be included in the event? Was 30 a bad number?<br />
Is there a better way to time speed runs than the ingame timer? Can a better timer be implemented into the game?<br />
What types of levels would you want to see in the event? A wide variety? Levels designed for speed running? Casual classic levels? New levels designed for the event? Frusts? Rng? Levels where skips and glitches are specifically allowed? Hats allowed? <br />
What stat distribution rules should there be?<br />
What rewards should be up for grabs? How was the prize structure for duck season?<br />
When should the next event of this size be?<br />
How were the duck time challanges? Too easy? Inconsistent?<br />
What levels were fun to run? What levels did you dread having to speedrun? Why?]]></description>
			<content:encoded><![CDATA[Having an annual or semiannual event for the community seems like a great way to bring semi active players back and interacting at the same time. Holiday dash and duck season speed run contest both did a good job of doing that, but having set times when things like that happen (like in the summer and/or over the holidays) is important so that players know to return.<br />
<br />
And that has me thinking of how to follow up my event Duck Season. I feel like a got a good number of things with the event right, as well as learned that I knew even less than I thought I did, and I'd love to work with the community to polish the concept and follow it up at some point.<br />
<br />
I would love your feedback for how a season 2 would work.<br />
<br />
Here are some brainstormed ideas:<br />
Player built and chosen levels, maybe choosing the levels could be an event of it's own and get players building more levels.<br />
Duck season versions of the levels so that we can patch some issues with older levels for the event that would be on an event profile.<br />
Better defined rules about glitches and cuts.<br />
Rules chosen by the community<br />
<br />
Some questions:<br />
What rules would you change or add?<br />
How would you adjust the structure? Did you like the 3 week structure?<br />
How many levels should be included in the event? Was 30 a bad number?<br />
Is there a better way to time speed runs than the ingame timer? Can a better timer be implemented into the game?<br />
What types of levels would you want to see in the event? A wide variety? Levels designed for speed running? Casual classic levels? New levels designed for the event? Frusts? Rng? Levels where skips and glitches are specifically allowed? Hats allowed? <br />
What stat distribution rules should there be?<br />
What rewards should be up for grabs? How was the prize structure for duck season?<br />
When should the next event of this size be?<br />
How were the duck time challanges? Too easy? Inconsistent?<br />
What levels were fun to run? What levels did you dread having to speedrun? Why?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VOTING: CotM Round 74]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5146</link>
			<pubDate>Mon, 30 Jun 2025 00:58:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5146</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #73 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91981#pid91981" title="Post 91981">Summer Vacation Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=92086#pid92086" title="Post 92086">Crappy Campaign</a> by @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a> and @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">July 3rd</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #73 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91981#pid91981" title="Post 91981">Summer Vacation Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=92086#pid92086" title="Post 92086">Crappy Campaign</a> by @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a> and @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">July 3rd</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CotM Round 74]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5086</link>
			<pubDate>Thu, 03 Apr 2025 00:37:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5086</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 74 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on June 24th, 2025.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 74 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on June 24th, 2025.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VOTING: CotM Round 73]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5080</link>
			<pubDate>Thu, 27 Mar 2025 01:13:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5080</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #73 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91537#pid91537" title="Post 91537">Fire vs Ice Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91670#pid91670" title="Post 91670">Crappy Campaign</a> by @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a> and @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">April 1st</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #73 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91537#pid91537" title="Post 91537">Fire vs Ice Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91670#pid91670" title="Post 91670">Crappy Campaign</a> by @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a> and @<a id="mention_81" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=81" class="mentionme_mention" title="Master Raiden's profile"><span style="color: #047b7b;"><strong><u>Master Raiden</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">April 1st</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Titan Frust]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5062</link>
			<pubDate>Sun, 09 Feb 2025 01:41:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=485">ExceedZero</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5062</guid>
			<description><![CDATA[<div style="text-align: left;" class="mycode_align">In 2024, I made a monstrosity of a net frust named Hyperion. It is the hardest net frust ever completed. I beat this level shortly after completing its construction, followed by @<a id="mention_514" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=514" class="mentionme_mention" title="Magniloquent's profile"><span style="color: #047b7b;"><strong><u>Magniloquent</u></strong></span></a> and @<a id="mention_3232" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=3232" class="mentionme_mention" title="EpicMidget's profile"><span style="color: #047b7b;"><strong><u>EpicMidget</u></strong></span></a>, who I commend for their unwavering determination and unmatched will to succeed. I recorded my entire 93-minute run but never released the video to be seen by the JV community. Today, I cut down the video and removed most of the dead time to create a more satisfying video. Ladies and gentlemen, I'm proud to present a video of the entire titan frust, [Hyperion] by AspectZero.</div>
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/GPQxmim7ww8" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<br />
Thank you all for watching, and I hope I've improved your day a little!]]></description>
			<content:encoded><![CDATA[<div style="text-align: left;" class="mycode_align">In 2024, I made a monstrosity of a net frust named Hyperion. It is the hardest net frust ever completed. I beat this level shortly after completing its construction, followed by @<a id="mention_514" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=514" class="mentionme_mention" title="Magniloquent's profile"><span style="color: #047b7b;"><strong><u>Magniloquent</u></strong></span></a> and @<a id="mention_3232" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=3232" class="mentionme_mention" title="EpicMidget's profile"><span style="color: #047b7b;"><strong><u>EpicMidget</u></strong></span></a>, who I commend for their unwavering determination and unmatched will to succeed. I recorded my entire 93-minute run but never released the video to be seen by the JV community. Today, I cut down the video and removed most of the dead time to create a more satisfying video. Ladies and gentlemen, I'm proud to present a video of the entire titan frust, [Hyperion] by AspectZero.</div>
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/GPQxmim7ww8" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<br />
Thank you all for watching, and I hope I've improved your day a little!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CotM Round 73]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5058</link>
			<pubDate>Wed, 05 Feb 2025 01:24:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5058</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 73 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on March 25th, 2025.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Welcome to Round 73 of <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>!<br />
<br />
You'll be able to submit your Campaigns on this thread.<br />
Additionally, if you have any levels you'd like to advertise, you can post them here too.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Guidelines</span></span></span><br />
<br />
- Do not copy others' submissions.<br />
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).<br />
- Try not to include levels that include advanced glitches or maneuvers.<br />
- You are limited to two levels per creator per campaign (this includes any of their accounts).<br />
- <span style="font-weight: bold;" class="mycode_b">Please include Level IDs with your submissions!</span><br />
<br />
You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, <span style="font-weight: bold;" class="mycode_b">all levels must adhere to the PR2 rules</span> (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!<br />
<br />
The contest host (me) has the authority to modify/add rules as they see fit.<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Submission Format</span></span></span><br />
<br />
PR2 Name: Your PR2 name (the one you want your prize on)<br />
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example<br />
Sub-Theme Explanation (if applicable): This is an example campaign.<br />
Level 1: A tutorial level<br />
Level 2: An easy level<br />
Level 3: An easy level<br />
Level 4: A more difficult level<br />
Level 5: A more difficult level<br />
Level 6: A more difficult level<br />
Level 7: A challenging level<br />
Level 8: A challenging level<br />
Level 9: Something really challenging<br />
</span><br />
<hr class="mycode_hr" />
<span style="font-family: Verdana;" class="mycode_font"><br />
For more information, please visit the main thread for <a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586"><span style="font-weight: bold;" class="mycode_b">Campaign of the Month</span></a>.<br />
<span style="font-weight: bold;" class="mycode_b">Submissions close on March 25th, 2025.</span></span>]]></content:encoded>
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			<title><![CDATA[VOTING: CotM Round 72]]></title>
			<link>https://jiggmin2.com/forums/showthread.php?tid=5054</link>
			<pubDate>Fri, 31 Jan 2025 01:00:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://jiggmin2.com/forums/member.php?action=profile&uid=2">Eternal</a>]]></dc:creator>
			<guid isPermaLink="false">https://jiggmin2.com/forums/showthread.php?tid=5054</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #72 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91340#pid91340" title="Post 91340">Valentine's Day Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91419#pid91419" title="Post 91419">Art-Based Fake Blocks Campaign</a> by @<a id="mention_749" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=749" class="mentionme_mention" title="catking00's profile"><span style="color: #047b7b;"><strong><u>catking00</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91420#pid91420" title="Post 91420">Spring Festival Campaign</a> by @<a id="mention_1409" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1409" class="mentionme_mention" title="Dexterity's profile"><span style="color: #047b7b;"><strong><u>Dexterity</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a>, @<a id="mention_749" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=749" class="mentionme_mention" title="catking00's profile"><span style="color: #047b7b;"><strong><u>catking00</u></strong></span></a>, and @<a id="mention_1409" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1409" class="mentionme_mention" title="Dexterity's profile"><span style="color: #047b7b;"><strong><u>Dexterity</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">February 4th</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Here are our finalists for round #72 of </span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><a href="https://jiggmin2.com/forums/showthread.php?tid=586" title="Thread 586">Campaign of the Month</a></span></span></span><span style="font-family: Verdana;" class="mycode_font">!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u"><span style="font-size: large;" class="mycode_size">Finalists:</span></span></span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: gray;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Theme by Author</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91340#pid91340" title="Post 91340">Valentine's Day Campaign</a> by @<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91419#pid91419" title="Post 91419">Art-Based Fake Blocks Campaign</a> by @<a id="mention_749" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=749" class="mentionme_mention" title="catking00's profile"><span style="color: #047b7b;"><strong><u>catking00</u></strong></span></a></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">- The <a href="https://jiggmin2.com/forums/showthread.php?pid=91420#pid91420" title="Post 91420">Spring Festival Campaign</a> by @<a id="mention_1409" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1409" class="mentionme_mention" title="Dexterity's profile"><span style="color: #047b7b;"><strong><u>Dexterity</u></strong></span></a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">@<a id="mention_114" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=114" class="mentionme_mention" title="Addy's profile"><span style="color: #047b7b;"><strong><u>Addy</u></strong></span></a>, @<a id="mention_749" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=749" class="mentionme_mention" title="catking00's profile"><span style="color: #047b7b;"><strong><u>catking00</u></strong></span></a>, and @<a id="mention_1409" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1409" class="mentionme_mention" title="Dexterity's profile"><span style="color: #047b7b;"><strong><u>Dexterity</u></strong></span></a> must abstain from voting.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">For a sample judging scheme, you can see @<a id="mention_1" href="https://jiggmin2.com/forums/member.php?action=profile&amp;uid=1" class="mentionme_mention" title="bls1999's profile"><span style="color: #870a6f;"><strong><u>bls1999</u></strong></span></a>'s </span><a href="https://www.youtube.com/watch?v=qEc3LhVWm3w" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">judging streams on YouTube</span></span></span></a><span style="font-family: Verdana;" class="mycode_font">.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Verdana;" class="mycode_font">Voting closes on <span style="font-weight: bold;" class="mycode_b">February 4th</span></span><span style="font-family: Verdana;" class="mycode_font">. Thanks!</span></span>]]></content:encoded>
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