Search Results
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Thread: Drawing info textbox size
Post: Drawing info textbox size
Note to self: on objective mode, sometimes the info display is too small to fit the time, number of objectives reached, and (gone) when the player ultimately leaves. |
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bls1999 |
Bugs and Suggestions
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0 |
506 |
27th January 2023, 3:05 AM |
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Thread: PR2 v168.0.2: Hotfix
Post: PR2 v168.0.2: Hotfix
PR2 v168.0.2: Hotfix
This update is a hotfix.
Fixes
- Teleport blocks now function properly. In some circumstances, players noticed teleport blocks not resetting properly. A big thanks to @"Magniloq... |
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bls1999 |
Announcements
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0 |
953 |
27th November 2022, 2:41 AM |
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Thread: PR2 Server Improvements
Post: PR2 Server Improvements
Before I implement any of the more significant PR2 suggestions as of late (e.g., [thread=1910]spectate mode[/thread], [thread=2918]replay system[/thread]), I want to make some major, long-overdue impr... |
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bls1999 |
Announcements
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4 |
2,406 |
20th September 2022, 12:31 PM |
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Thread: While testing a level, if you hit a rotate block and reset, it messes up
Post: RE: While testing a level, if you hit a rotate blo...
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bls1999 |
Bugs and Suggestions
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14 |
10,808 |
13th April 2021, 1:47 AM |
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Thread: PR2 v164: Blocks of Options
Post: PR2 v164: Blocks of Options
PR2 v164: Blocks of Options
This update contains a significant new game mechanic, a new block, and some bug fixes.
Changes/Additions
- The object deletion button in the LE is a lot cleaner now.... |
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bls1999 |
Announcements
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6 |
4,658 |
12th April 2021, 7:35 PM |
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Thread: Merry Thankful
Post: Merry Thankful
Happy Thanksgiving! I'm thankful for all of you wonderful people who keep these games alive. Hoping you all had a great day and a lot of tasty food! |
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bls1999 |
Blogs
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0 |
1,457 |
29th November 2019, 3:18 AM |
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Thread: PR2 v155: Artifact Fairness
Post: RE: PR2 v155: Artifact Fairness
Northadox Wrote: (22nd April 2019, 9:36 PM)
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???NEW UPDATE???
Still, making an effort to find the artifact first makes me groan, though. I did it once, wouldn't want to do it again.
How is one su... |
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TRUC |
Announcements
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13 |
12,021 |
23rd April 2019, 12:01 AM |
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Thread: The Problems with Adobe Flash
Post: The Problems with Adobe Flash
Ah, flash. My old friend.
For those who don't know what it is, Adobe Flash Player (also known as Shockwave Flash) is a virtual environment plug-in and standalone program designed to make running rich... |
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bls1999 |
Announcements
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5 |
6,592 |
20th April 2019, 10:45 PM |
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Thread: PR2 v154
Post: PR2 v154
This update changes a few things and provides essential bug fixes.
Changes/Additions
- Replaced every song with Sicko Mode, Despacito, and B**** Lasagna
- Since it took way too long to load art f... |
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bls1999 |
Announcements
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11 |
6,928 |
1st April 2019, 12:15 AM |
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Thread: Half Blocks
Post: Half Blocks
We need half blocks, or the ability to place blocks off grid. |
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AspectZero |
PR2 Suggestions
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5 |
4,486 |
13th March 2019, 3:12 AM |
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Thread: Motley Monday: Doing the Impossible
Post: RE: Motley Monday: Doing the Impossible
Wolfie Wrote: (11th February 2019, 11:41 AM)
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I don't think people realise how much you've actually done for this game and the community. Things we thought were never going to happen again, have ha... |
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bls1999 |
Announcements
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9 |
10,803 |
11th February 2019, 3:03 PM |
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Thread: Repurpose Moon Hat
Post: RE: Repurpose Moon Hat
Hey! This ended up happening after all! :D |
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bls1999 |
PR2 Suggestions
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7 |
5,704 |
9th February 2019, 1:05 AM |
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Thread: PR2 v153: Gravitational Flight
Post: RE: PR2 v153: Gravitational Flight
bart172 Wrote: (8th February 2019, 10:30 AM)
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I guess the update is already online? So you don't need Jigg anymore to push updates?
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Nah, Jiggmin still controls the servers. I only post the cha... |
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bls1999 |
Announcements
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13 |
10,438 |
8th February 2019, 10:31 AM |
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Thread: While testing a level, if you hit a rotate block and reset, it messes up
Post: RE: While testing a level, if you hit a rotate blo...
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Ashley766 |
Bugs and Suggestions
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14 |
10,808 |
6th February 2019, 11:15 AM |
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Thread: Game down?
Post: RE: Game down?
Jiggmin and I had a mishap while merging the new client. Don't worry; it should be fixed (with the new client up and running) within the next 24 hours. |
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bls1999 |
Platform Racing 2
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2 |
2,958 |
17th January 2019, 6:00 AM |
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Thread: PR2 Client Status Update
Post: RE: PR2 Client Status Update
Northadox Wrote: (15th January 2019, 12:46 PM)
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what’s the ETA on Jiggmin responding anyway
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February of 2027 |
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bls1999 |
Announcements
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17 |
11,539 |
15th January 2019, 2:54 PM |
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Thread: 5 Jan - PR2 Dev Status
Post: RE: 5 Jan - PR2 Dev Status
bart172 Wrote: (7th January 2019, 4:27 AM)
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@bls1999 why do you have to send Jigg the files for the update(s)? I thought it was you and Eternal who ran the servers now
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Nope, Jiggmin still runs... |
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bls1999 |
Announcements
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15 |
10,484 |
11th January 2019, 3:59 AM |
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Thread: 5 Jan - PR2 Dev Status
Post: RE: 5 Jan - PR2 Dev Status
bart172 Wrote: (5th January 2019, 7:00 AM)
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This means you managed to (or are very close to) adding new stuff to the client?
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Yes, that is correct. There are tons of surprises we have in store ... |
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Eternal |
Announcements
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15 |
10,484 |
5th January 2019, 7:53 AM |
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Thread: 5 Jan - PR2 Dev Status
Post: 5 Jan - PR2 Dev Status
I am very, very close to having a final version of my initial PR2 client edits (including a GitHub pull that will make sure the server works with the new changes). I would estimate that I'll have some... |
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bls1999 |
Announcements
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15 |
10,484 |
5th January 2019, 4:03 AM |
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Thread: Huge Announcement
Post: RE: Huge Announcement
Northadox Wrote: (25th November 2018, 7:36 PM)
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For those who don’t want to wade through five minutes of bls managing his stream and choosing Undertale music, here’s what the gist is, or so what I’... |
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bls1999 |
Announcements
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4 |
4,201 |
25th November 2018, 7:45 PM |