Jiggmin's Village

Full Version: Make Hats removable in Level Editor
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Suggestion:
Essentially, this suggestion is regarding the ability to have our hat be able to fall off while testing inside the Level Editor, after taking damage (e.g. hitting a mine, getting attacked by alien egg).

Now that the client is modifiable again, I think this should be possible (thanks @bls1999!) Big Grin

Usage:
It's useful for testing hat removers, certain types of traps, or other similar features, without having to publish the level each time.

Notes:
- Should the option be toggled off by default to avoid confusion?

Concept:
Since the link to the old image is dead, I've created another mock-up of what it could look like:

Credits:
Thanks to @Camer the Dragon and @Master Raiden for the reminders Bow

Unfortunately, this would require a PR2 client edit. Therefore, it is not possible.
Re-opening because this is now possible. Smile
I remember having a idea similar to this one, I even made a thread on JV about it
https://web.archive.org/web/201503231730...ke-off-hat
(15th March 2023, 10:37 PM)dotime Wrote: [ -> ]I remember having a idea similar to this one, I even made a thread on JV about it
https://web.archive.org/web/201503231730...ke-off-hat

Wow, 92 Thanks and 10 pages of comments! :O
This must be the best idea ever.