Jiggmin's Village
[PR2 Bug] Heart Block Infinite Stun Animation - Printable Version

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+--- Thread: [PR2 Bug] Heart Block Infinite Stun Animation (/showthread.php?tid=1573)



Heart Block Infinite Stun Animation - Camer the Dragon - 22nd February 2019

This is one I remember being around a while

If you get stunned (e.g. by getting hit by a sword, a laser, a mine, etc.) and then hit a heart block whilst in the stun animation, it'll loop and you won't be able to move until the invincibility from the heart block wears off


RE: Heart Block Infinite Stun Animation - Northadox - 22nd February 2019

I just experienced this one today. It seems like there's some weird interaction between the hurt animation and heart blocks in general.


RE: Heart Block Infinite Stun Animation - Camer the Dragon - 23rd February 2019

(22nd February 2019, 8:37 PM)Northadox Wrote: I just experienced this one today. It seems like there's some weird interaction between the hurt animation and heart blocks in general.

Yeah that's why I posted this since it happened to me and I was like "oh yeah! this bug Tongue"


RE: Heart Block Infinite Stun Animation - Master Raiden - 18th July 2019

Can we schedule a fix for this in an upcoming PR2 update?

Your invincibility basically gets "wasted", which means you have to sacrifice yourself in the pit of mines instead of simply walking over them, and that's no fun :(


RE: Heart Block Infinite Stun Animation - AspectZero - 18th July 2019

I do not believe this should be fixed, it's more useful than not.

You'll see it often in the start of levels to keep you stunned whilst you move on arrows, some levels would be broken and it's best to avoid such breaks, in my opinion.


RE: Heart Block Infinite Stun Animation - bls1999 - 18th July 2019

(18th July 2019, 3:23 PM)AspectZero Wrote: I do not believe this should be fixed, it's more useful than not.

You'll see it often in the start of levels to keep you stunned whilst you move on arrows, some levels would be broken and it's best to avoid such breaks, in my opinion.

Realistically speaking, how often does this actually appear? I've never seen a level that starts like this.


RE: Heart Block Infinite Stun Animation - Camer the Dragon - 18th July 2019

(18th July 2019, 3:23 PM)AspectZero Wrote: I do not believe this should be fixed, it's more useful than not.

You'll see it often in the start of levels to keep you stunned whilst you move on arrows, some levels would be broken and it's best to avoid such breaks, in my opinion.

I'd say more levels would be impacted positively by the change than levels that would be impacted negatively