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[Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules - Printable Version

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[Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules - Thales4000 - 8th July 2020

Hello, everyone! I'm back! 

In my last dev log, I've created the main menu of my next mobile game, Head Hopper. Today, I'm going to start to make the basic gameplay rules. As usual, it's going to require lots and lots of scripting, bugs and coffee. Check it out!



In case you haven't seen the Dev Log #1 yet, click on this link:
https://youtu.be/xmH412C1BVE


RE: [Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules - Northadox - 8th July 2020

Following this closely! I've dabbled in some gamedev before and seeing your process unfold is really interesting. Reminds me a bit of Jiggmin's old Baking Games the Hard Way series.


RE: [Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules - bls1999 - 9th July 2020

Great video! Love the concept. Smile


RE: [Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules - Thales4000 - 9th July 2020

(8th July 2020, 11:52 PM)Northadox Wrote: Following this closely! I've dabbled in some gamedev before and seeing your process unfold is really interesting. Reminds me a bit of Jiggmin's old Baking Games the Hard Way series.

In fact, Baking Games the Hard Way is one of my main inspirations for this.


RE: [Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules - bls1999 - 9th July 2020

(9th July 2020, 8:36 AM)Thales4000 Wrote: In fact, Baking Games the Hard Way is one of my main inspirations for this.

You just need some tabs and Google Zeus, and you'll be set. Wink


RE: [Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules - Campaigns | Ilraon - 20th July 2020

This is looking really good. I think it might be a successful game!
/By the way I've always hated the tilt on smartphones for games. Maybe you could consider an alternative at some later point.