[Dev Log] Head Hopper #2 - Setting the Basic Gameplay Rules
#1
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Hello, everyone! I'm back! 

In my last dev log, I've created the main menu of my next mobile game, Head Hopper. Today, I'm going to start to make the basic gameplay rules. As usual, it's going to require lots and lots of scripting, bugs and coffee. Check it out!



In case you haven't seen the Dev Log #1 yet, click on this link:
https://youtu.be/xmH412C1BVE
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#2
Following this closely! I've dabbled in some gamedev before and seeing your process unfold is really interesting. Reminds me a bit of Jiggmin's old Baking Games the Hard Way series.
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#3
Great video! Love the concept. Smile


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#4
(8th July 2020, 11:52 PM)Northadox Wrote: Following this closely! I've dabbled in some gamedev before and seeing your process unfold is really interesting. Reminds me a bit of Jiggmin's old Baking Games the Hard Way series.

In fact, Baking Games the Hard Way is one of my main inspirations for this.
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#5
(9th July 2020, 8:36 AM)Thales4000 Wrote: In fact, Baking Games the Hard Way is one of my main inspirations for this.

You just need some tabs and Google Zeus, and you'll be set. Wink


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@Eternal and I pay for this site out of our own savings. Please donate to help keep JV Revival free for all.
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#6
This is looking really good. I think it might be a successful game!
/By the way I've always hated the tilt on smartphones for games. Maybe you could consider an alternative at some later point.
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