Reload
Top Stats
Latest Blog Entries
1 The Lezhin Comic Bo... Fam93 2
2 Journey of Dreams (... TRUC 1
3 Update for SoTM Addy 0
4 Acid forums is gone dotime 13
5 BIG Announcement! Fam93 2
6 Here's one of my so... a7x3 2
7 Hot Thread Ideas Fam93 11
8 I broke [email protected] TRUC 3
9 yearly nostalgia th... loogiah 6
10 5k tomorrow Addy 2
Top Referrers
1 Ashley766 21
2 Stunt 16
3 a7x3 14
4 ZXD 7
5 TRUC 6
6 Camer the Dragon 5
7 tadtad 5
8 XeNo 5
9 Boy 8638 4
10 ~Bowl 4
Latest Posts
Topic Date/Time  Last Sender Forum
Arti Placement Restriction Sun, 18:26 Eternal PR2 Suggestions
a thread where you can only say... Sun, 15:30 Sakgeres Village Games
Fixed direction Move blocks? an... Sun, 13:51 ThePizzaEater1000 PR2 Suggestions
Speedrunner of the Week V3 #15 Sun, 13:14 bazooka Platform Racing 2
Hat Project Teaser Sun, 13:13 bazooka Platform Racing 2
Teleport Blocks! Sun, 11:25 tadtad PR2 Suggestions
Speedrunner of the Week V3! Sun, 8:19 Dexterity Platform Racing 2
Speedrunner of the Week V3 #14 Sun, 7:22 Dexterity Platform Racing 2
What are you listening to right... Sun, 1:43 Mystery Multimedia Masterpieces
Let's get this thread to a mill... Sun, 0:36 Mystery Village Games
Count to 600 before an admin po... Sat, 23:38 Zeppy Village Games
Show team items and item blocks... Sat, 20:38 Camer the Dragon Bugs and Suggestions
Idea Dump Sat, 16:15 Zeppy PR2 Suggestions
New FAH Prizes Sat, 10:02 Camer the Dragon PR2 Suggestions
How are you feeling today? Fri, 11:48 JEEJAYEM Discussion Hall
Rank 50+ List Fri, 8:59 FDX3 Platform Racing 2
METAL MEGATHREAD Fri, 1:21 JEEJAYEM Multimedia Masterpieces
Post your benchmark Fri, 1:10 JEEJAYEM Hardware and Machines
PR2 v164: Blocks of Options Thu, 17:52 Battlealvin2009 Announcements
reusable custom stat blocks Thu, 17:42 Overbeing Bugs and Suggestions
Last post wins! Thu, 14:53 Janelle Village Games

Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 1,500
» Latest member: sabuz1
» Forum threads: 3,021
» Forum posts: 54,798

Full Statistics

Online Users
There are currently 45 online users.
» 1 Member(s) | 42 Guest(s)
Bing, Google, Zeppy

Latest Threads
Arti Placement Restrictio...
Forum: PR2 Suggestions
Last Post: Eternal
21 minutes ago
» Replies: 1
» Views: 14
a thread where you can on...
Forum: Village Games
Last Post: Sakgeres
3 hours ago
» Replies: 1,214
» Views: 85,244
Fixed direction Move bloc...
Forum: PR2 Suggestions
Last Post: ThePizzaEater1000
4 hours ago
» Replies: 4
» Views: 158
Speedrunner of the Week V...
Forum: Platform Racing 2
Last Post: bazooka
5 hours ago
» Replies: 1
» Views: 31
Hat Project Teaser
Forum: Platform Racing 2
Last Post: bazooka
5 hours ago
» Replies: 1
» Views: 84
Teleport Blocks!
Forum: PR2 Suggestions
Last Post: tadtad
7 hours ago
» Replies: 5
» Views: 920
Speedrunner of the Week V...
Forum: Platform Racing 2
Last Post: Dexterity
10 hours ago
» Replies: 22
» Views: 1,417
Speedrunner of the Week V...
Forum: Platform Racing 2
Last Post: Dexterity
11 hours ago
» Replies: 10
» Views: 209
What are you listening to...
Forum: Multimedia Masterpieces
Last Post: Mystery
Today, 1:43 AM
» Replies: 203
» Views: 43,824
Let's get this thread to ...
Forum: Village Games
Last Post: Mystery
Today, 12:36 AM
» Replies: 1,848
» Views: 133,052

 
  Arti Placement Restriction
Posted by: Camer the Dragon - 1 hour ago - Forum: PR2 Suggestions - Replies (1)

Only let the arti be on levels 2017 or after
I heard there is a list around of all the levels from 2016 and before which is how ppl find it very fast lol

Print this item

  Hat Project Teaser
Posted by: Fam93 - 9 hours ago - Forum: Platform Racing 2 - Replies (1)

Currently I am working on a hat design for Pr2 that's supposed to be so good, that you're gonna want to ditch all the other 15 hats and say 'screw it! I gotta have this hat!.' I'm telling you ladies and gentleman... this hat will not only be the most dominate hat in Pr2, it will also be the most best looking hat in Pr2. Consider this hat to be #16 on the list 💪🏼

It takes creativity to the next level and it's nothing ripped out of Pr3, trust me. New Hat, new weapon, etc. Some of you know what it's gonna do already, and some do not. But when I'm done (and I'll try to push it by the end of this week), you'll witness creativity maxed out at its' finest. The way you will obtain this hat, will be to beat a level of my choosing. A level that you will beat under 3mins to obtain the hat itself. As far as special powers added to it, you'll have to beat target times.

One last thing, there will be folding as well, but that's after you've beaten the target times. The folding is set to a high bounty, and there's a special reward for that as well. This hat literally beats the unthinkable, and I cannot do it without you guys support because you all matter whether you know it or not!

With the approval of @bls1999 or @Eternal , all this can be possible 😯 Two options: get a mod/admin judge, or do a video recording, following their rules.

The more support it has, the greater the chances of it being implemented into the game. I'm telling you, you're not going to want to go back to those other 15 hats. I'm not the best drawer in the world, but I'll do my best. I can't reveal the name of the hat or its' image, but I can tell you that it has its' own weapon! Stay tuned! 🤝

Print this item

  Speedrunner of the Week V3 #15
Posted by: Dexterity - 10 hours ago - Forum: Platform Racing 2 - Replies (1)

[Image: mWQ9S3o.png]


Welcome to Speedrunner of the Week, a contest tailored for the fastest players in Platform Racing 2! We have the racers, the fast racers, and those who are above them all: Speedrunners. Do you have what it takes to become a Speedrunner?

🔧 How does it work? 🔧
  • Each week a new level is given a target time and expert time for contestants to beat. If you complete the target time you get 1 point added onto your total score. If you are super speedy and also manage to complete the expert time you will gain 1 extra point, bringing your total to 2 just from beating the set times.

  • You can also gain points if you place in a podium spot against your competitors: if you set the fastest time that week you will gain 3 points, if you come in with the second fastest time you will get 2 points, and if you set the third fastest time you will get 1 extra point. Make note however, you will only be granted these podium points if you have beaten the target time.

  • Submissions will close on Sunday 12:00AM EDT. Be sure to convert this time into your own timezone if necessary to avoid any late submissions!
📔 Rules: 📔
  • Any runs that have been posted after the submission date will not be counted for that week. Please note that Sunday 12:00AM EDT is your deadline and not when I post the "submission's closed" comment on the thread.

  • You are allowed to submit as many runs as necessary; you are not just limited to one.

  • You are not allowed to use any form of hacks or TAS in your submitted run, doing so will get you banned from participating in any further SOTW events.

  • Any form of glitching which wasn't intended by the creator of the level will not be allowed. If you are unsure whether a glitch is allowed or not, feel free to ask me in a thread post or through Discord.

  • You are not allowed to involve multiple players in your speedrun. however, you are allowed to have someone spectate you for any assistance purposes such as recording runs.

  • In the event of a level with 'Super Flying Cowboy Mode' (SFCM): unless the level uses this mode as a hat remover or if the level specifically requires the use of SFCM, all runs that have this mode enabled must be reset. Any runs that have this mode enabled when it's prohibited will be voided.

  • You are only allowed to use up to 195 stat points (Rank 45).

  • You are not allowed to use any hats which may affect the time of the speedrun. Hats which you are allowed to use include: Exp Hat, Kong Hat, Party Hat, Jigg Hat, Thief Hat and the Jellyfish Hat.

  • You are allowed to get the stat advantages from any of the stat blocks around the level.

  • Regarding video submissions, only video submissions which have been posted on this thread will be allowed. I will not be accepting any downloadable files as submissions. Please make sure that in your video you are also showing your in-game stats, as well as a clear video on your ending time.
🎁 Prizes! 🎁
  • 10 Points - Crocodile Set (+Epic Upgrades)

  • 20 Points - Epic Blobfish Head

  • 30 Points - 5,000,000 Experience

  • 40 Points - Bat Set (+Epic Upgrades)

  • 50 Points - 10,000,000 Experience
The prize wheel will be rotatable meaning anyone who gets to 50 points is allowed to win the same prizes again!


For any inquiries feel free to message down below or DM me on Discord at Tymbuh#0001.

🏅 Leaderboard: 🏅




🌠 Level Selected for This Week: 🌠

Chapter 1: Pushblockia by Japan17 (5898811)

🎯 Target Time: 🎯
1:22.00

🏆 Expert Time: 🏆
1:14.00

🥇 Previous Winner: 🥇
Zeppy

Print this item

Lightbulb Idea Dump
Posted by: Zeppy - 16th April 2021, 5:51 PM - Forum: PR2 Suggestions - Replies (2)

Lately I've been having a lot of small ideas for blocks, hats, etc. Especially after the customizable block options update. But it wouldn't make sense to make a small forum post for each so I'm dumping all my current thoughts and ideas here.

I do plan to make edits to this post when I think of new ones, or if someone would want me to add something to this list. (You will be credited!) These may have been mentioned before, and if they are, I apologize. I'm just curious to what everyone thinks! Smile 



Blocks:

Lava Block - Acts like a mine, but will not get destroyed if it is triggered. So far, the mine and egg minions are the only things that can stun the player. (That isn't another player) I thought the lava block would be a good addition for levels that want to give everyone the risk of touching it, if there are multiple players. You could say the net also works the same way, however it doesn't stun you.

Shock block - If touched, will shock the player that touches it. Like the jellyfish hat and the lightning item, the shock will stun them. The block will then reactivate after a certain time or until the player gets off the block and touches it again. Good for if you don't want the player to get sent flying all over the place when hitting it.

Teleport block - If I recall, this is in PR3, would be cool to see something similar in PR2 as well! Just a simple block that will instantly take a player from point A to point B. These can be linked with the block options, Using a single letter or digit, the block will teleport anyone who hits it/walks on it to another teleport block with the same letter/digit.

Limited/Green Item block - An item block that can be hit multiple times but is not infinite, the amount could be determined with the block options. It's useful if you want something compact in levels that may not want infinite items.


Hats:

Fur Cap/Ski Cap - Ice blocks and Ice wave will not affect you.

Shark Fin Hat - Acceleration is treated as 100 in water.

Ninja Headband - Acceleration is treated as 100 while crawling.

Rock Hat - Holding ↓ while falling will make you fall faster than others.

Army Helmet - Multi-use items (Laser, Sword, Ice wave, Jetpack) will have more uses.

Item Hat - Pressing the item button while the wearer does not have an item will grant the user an item. (From the level's item list) The hat will then vanish.

DJ Headset - Superjumps charge faster, And/Or can jump normally on down arrow blocks.

Angelic Halo - Stat blocks are worth double.


Features/Improvements:

Currently no ideas.




Thank you for your time reading my idea dump! Do tell me what your favorites are! 😊

Print this item

  reusable custom stat blocks
Posted by: Overbeing - 15th April 2021, 5:42 PM - Forum: Bugs and Suggestions - No Replies

Im loving the custom stat blocks from the recent update, but I think they would work better if they were not one time use. I can't think of a reason that they should be single use. Most of the time it wouldn't matter, but I'm making an objective level with a central hub. I'd like to reset the stats from each section when they return to the main hub, but that gets harder when custom stat blocks are single time use.

Print this item

  Show team items and item blocks in minimap
Posted by: ExplosionZ - 15th April 2021, 6:09 AM - Forum: Bugs and Suggestions - Replies (10)

being able to see your teams remaining items - for example maybe pressing their name in chat and it shows "2 blast remaining" or shows the item they have? idk something like that

also lighting item blocks up in the minimap similar to finish block, maybe this could be toggle option for those who dont want it shown

Print this item

  The Lezhin Comic Book
Posted by: Fam93 - 13th April 2021, 12:44 PM - Forum: Blogs - Replies (2)

For those of you who are comic book readers and enjoy reading comic books with interesting anime characters, a damn good storyline, and characters with a personality, then you might like this online comic book that I just came across, yesterday. Here's the link and a few screenshots: https://www.lezhin.com/en/comic/snowmanintro_en/1

[Image: 7IBC1M8.jpg]

[Image: qHmw3e0.jpg]

[Image: 6sCpvDV.jpg]

[Image: R45uZsO.png]

[Image: IlAA1kD.png]

Print this item

  Motley Monday: Blocks of Options
Posted by: bls1999 - 12th April 2021, 7:41 PM - Forum: Announcements - Replies (2)




Hold onto your hats... this one's a big one... 👀



Links

-- General Links --
Jiggmin's Village: https://jiggmin2.com/forums
Download PR2: https://jiggmin2.com/forums/showthread.php?tid=3199
Ruffle Status: https://jiggmin2.com/forums/showthread.php?tid=3243
JV Discord Server: https://jiggmin2.com/discord

-- GitHub --
PR2 server repository: https://github.com/jacob-grahn/platform-racing-2-server
All open pull requests: https://github.com/jacob-grahn/platform-...rver/pulls

-- PR2 Changelogs --
164.0 (current): https://jiggmin2.com/forums/showthread.php?tid=3450
163.0: https://jiggmin2.com/forums/showthread.php?tid=3385

-- Posting Future Suggestions --
For PR2 Suggestions, post in the PR2 Suggestions forum on JV. https://jiggmin2.com/forums/forumdisplay.php?fid=45
For JV Suggestions, post in the Bugs and Suggestions forum on JV. https://jiggmin2.com/forums/forumdisplay.php?fid=37
For suggestions for the JV Discord server, type /suggest followed by your suggestion in any channel.

-- PRF Development --
PRF Forum: https://jiggmin2.com/forums/forumdisplay.php?fid=46
"PRF: What we know": https://jiggmin2.com/forums/showthread.php?tid=1163
GitHub Repository: https://github.com/jacob-grahn/plant-right-4

That's it for this week. Thanks for watching!

Print this item

  PR2 v164: Blocks of Options
Posted by: bls1999 - 12th April 2021, 7:35 PM - Forum: Announcements - Replies (6)

PR2 v164: Blocks of Options

This update contains a significant new game mechanic, a new block, and some bug fixes.

Changes/Additions
- The object deletion button in the LE is a lot cleaner now. The "X" no longer extends past the bounds of the button.
- The LE testing mode stats sliders now update when a stat block is bumped. They also reset to your saved stats when you restart or the next time you test.
- Players can now see their stats in-game. They appear under the course timer. Mousing over the stats display will show a small pop-up.
- BLOCK OPTIONS!!! Certain blocks now have things called block options, which are basically block-specific settings. You can access the block options menu for blocks that have them using this button. These currently include stat blocks and item blocks.
- CUSTOM ITEM BLOCKS!!! As mentioned above, block options are enabled for all item blocks. It's been a long time coming. Thanks for the suggestion, @Odin0030!
- NEW BLOCK!!! There's a new block called a Custom Stats Block. It looks like this. Players that bump this block will have their stats set to what you specify (default is 50-50-50, changeable via block options). You can also set it to reset the stats of the player back to those with which they started the course.

Fixes
- An issue with move blocks has been solved. This is weirdly technical and regular players didn't see it, but it kinda annoyed beta testers for a bit. Thanks to @Eternal for the report!
- The slight speed boost given with the santa hat no longer disappears after a speed burst expires or a stat-modifying block is hit. Thanks for the report, @bi3liu!
- Rotating and restarting when testing your level doesn't break things anymore. This change goes with a few other tweaks to the restart procedure to make it more stable (e.g., resetting stats, clearing the current item, etc). Thanks for reporting this, @bart172!

ICYMI
(In case you missed it)
- Temporary parts and rank tokens now expire as intended. Thanks to @Colind for reporting this!
- Level searching has been greatly improved. Thanks to @Dexterity for outlining this for me!
- A bunch of epic upgrades not previously obtainable have been made obtainable. Read more about it here!

Here's the Motley Monday episode for this update!

Print this item

  Keyword Highlight Breaks Spoilers
Posted by: Camer the Dragon - 12th April 2021, 4:35 PM - Forum: Bugs and Suggestions - No Replies

when you search in the box for a word and click a thread it'll highlight the word you searched
if a spoiler has a name set and it includes this highlighted word, the spoiler breaks (doesn't work)

e.g. try searching for "epic" and click the "obtainability of epic upgrades" thread

Print this item