[PR2 Bug] Level Editor Spring Cleaning - Printable Version +- Jiggmin's Village (https://jiggmin2.com/forums) +-- Forum: Mt. Olympus (https://jiggmin2.com/forums/forumdisplay.php?fid=11) +--- Forum: Bugs and Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=37) +--- Thread: [PR2 Bug] Level Editor Spring Cleaning (/showthread.php?tid=3852) |
Level Editor Spring Cleaning - Master Raiden - 8th April 2022 The janitor must have missed a few spots, because there are some little bugs running around creating a mess in the Level Editor. 1. Background Color not getting set when loading a level When you open Level Editor and load a level, the background color selector does not reflect the color applied to the level. Clicking on the color selector and pressing Cancel applies the selected color. Video: https://www.sendvid.com/swhki14n 2. Layer filter incorrectly applied when loading a level Selecting a certain layer (e.g. Blocks, Art 1, Art 2 etc.) applies a filter to reduce the visibility of objects that are not in the selected layer. If you select a tab from Art 00 to Art 3 and then select either the BG or Settings tab before loading a level, the BG/Settings tab will be selected, but the filter from the prior tab will be applied. Example: 1. Select Art 2 tab 2. Select Settings tab 3. Load level Expected: The Settings tab is selected and all objects are fully visible. Actual: The Settings tab is selected, but only Art 2 objects are shown with full visibility. Video: https://www.sendvid.com/qr7l94qw 3. Random music option is not selected by default The music selector just shows a random song when you open it instead of being pre-set to the Random option. Selecting the same option as the one that is shown does not apply it. But saving the level still saves the music as Random. Video: https://www.sendvid.com/0qrbeabu |