Music Quality and Looping - Printable Version +- Jiggmin's Village (https://jiggmin2.com/forums) +-- Forum: Mt. Olympus (https://jiggmin2.com/forums/forumdisplay.php?fid=11) +--- Forum: Announcements (https://jiggmin2.com/forums/forumdisplay.php?fid=16) +--- Thread: Music Quality and Looping (/showthread.php?tid=904) |
Music Quality and Looping - bls1999 - 30th May 2018 Some of the songs for Orbit, Mines, the Uber series, and a few other games had poor quality sound and a slight pause in between loops of each song. These things are hopefully fixed. The downside is that it will take a bit longer to load these games each time. If anything is drastically different and/or broken, let me know. My next project is to enable the built-in highscores system in Cooties. I started this a while ago but hit a few roadblocks. I know more of what I'm doing and how to do it now, so I think I'm ready to take another stab at it. RE: Music Quality and Looping - __ - 30th May 2018 C L I C K U P O N D O T S RE: Music Quality and Looping - bls1999 - 30th May 2018 (30th May 2018, 3:20 AM)__ Wrote: C L I C K U P O N D O T S I don't have the server code. If someone would like to help me recreate the code, I'd be happy to host it. |