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Thread: Set Stats for a Race
Post: RE: Custom Level Stats
Ah! Great minds think alike...! |
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Lunanova |
PR2 Suggestions
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13 |
7,955 |
19th June 2020, 1:26 PM |
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Thread: Set Stats for a Race
Post: RE: Set Stats for a Race
I'm still gunning for this! Imagine: A race with 0 Jump, 0 Speed only 100 acceleration and it's all underwater. |
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Lunanova |
PR2 Suggestions
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13 |
7,955 |
2nd June 2020, 6:00 PM |
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Thread: Set Stats for a Race
Post: RE: Set Stats for a Race
edetarod Wrote: (31st May 2020, 4:30 PM)
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You could already set stats to all 80 using -5 and +5 stat blocks carefully placed.
I like my stats how I set them 😂
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Yeah I have that too, that's why ... |
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Lunanova |
PR2 Suggestions
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13 |
7,955 |
31st May 2020, 4:55 PM |
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Thread: Set Stats for a Race
Post: RE: Set Stats for a Race
That is neat and all... but you can make your own thread instead of distracting from the idea I suggested.
EDIT: I think is it a good idea, and even synergistic with mine and I would love to engage w... |
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Lunanova |
PR2 Suggestions
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13 |
7,955 |
31st May 2020, 4:04 PM |
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Thread: Set Stats for a Race
Post: RE: Set Stats for a Race
Acno Wrote: (28th May 2020, 3:47 PM)
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[this is just straight up a separate idea]
problem is this would severely undermine the hats role in the game.
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I get what you're saying but this isn't ... |
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Lunanova |
PR2 Suggestions
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13 |
7,955 |
29th May 2020, 12:29 PM |
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Thread: Set Stats for a Race
Post: Set Stats for a Race
I have found that I want to normalize stats for a race, IE set everyone to 80 everything. Or a jumping focused tower level where you want everyone to have 100 jumping, but not necessarily 100 everythi... |
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Lunanova |
PR2 Suggestions
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13 |
7,955 |
28th May 2020, 3:39 PM |