Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Speedrunner of the Week Revival #3
Post: RE: Speedrunner of the Week Revival #3
Yea, I knew finish lag was eventually going to be a problem on this competition. I have usually around 0.36s of finish lag, but it´s a pretty annoying thing, since it´s not a constant. Yep, something ... |
|
PanchoMTP |
Platform Racing 2
|
26 |
14,228 |
24th October 2020, 11:12 PM |
|
|
Thread: Speedrunner of the Week Revival #3
Post: RE: Speedrunner of the Week Revival #3
http://youtube.com/watch?v=GrwxHQWQTww
I didn´t really play this week, but I want my 1 point xd
58.32 |
|
PanchoMTP |
Platform Racing 2
|
26 |
14,228 |
24th October 2020, 4:41 PM |
|
|
Thread: Speedrunner of the Week Revival #3
Post: RE: Speedrunner of the Week Revival #3
Welp, let´s not complicate things more. The rules are "no glitching unless required", not "no skips", and I understand that head clipping actually might be intentional, hence not a glitch, so, that sk... |
|
PanchoMTP |
Platform Racing 2
|
26 |
14,228 |
20th October 2020, 9:59 AM |
|
|
Thread: Speedrunner of the Week Revival #3
Post: RE: Speedrunner of the Week Revival #3
Imo, "mild glitches" (I call them glitches, because they are definitely not intended) like "head clipping", "block snapping", etc, should be allowed. Those don´t really break the level flow on their o... |
|
PanchoMTP |
Platform Racing 2
|
26 |
14,228 |
19th October 2020, 2:50 PM |