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    Thread: old level timers
Post: RE: old level timers

Stxtics Wrote: (18th July 2019, 12:28 PM) -- One thing I thought of was (and I don't know if loading levels works this way) when loading a level check if the time is 999 and if it is, give the user u...
Zack6723 PR2 Suggestions 15 11,192 18th July 2019, 12:54 PM
    Thread: old level timers
Post: RE: old level timers

Camer the Dragon Wrote: (18th July 2019, 9:37 AM) -- I think he means even in the past someone might want the level to have a time limit of 999 (you have to beat in 16:39) -- Yeah, that's part of the...
Zack6723 PR2 Suggestions 15 11,192 18th July 2019, 10:50 AM
    Thread: old level timers
Post: RE: old level timers

bls1999 Wrote: (18th July 2019, 3:46 AM) -- In theory, it's a good idea; however, this would require a script that looks through every individual level text file and makes the change if the time matc...
Zack6723 PR2 Suggestions 15 11,192 18th July 2019, 9:28 AM
    Thread: old level timers
Post: RE: old level timers

Ashley766 Wrote: (17th July 2019, 6:57 PM) -- If it's your level in level editor, you can go to settings and where it says time 120, you set it to 0 for unlimited time -- Pretty sure what he's referr...
Zack6723 PR2 Suggestions 15 11,192 17th July 2019, 8:37 PM