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Thread: old level timers
Post: RE: old level timers
Stxtics Wrote: (18th July 2019, 12:28 PM)
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One thing I thought of was (and I don't know if loading levels works this way) when loading a level check if the time is 999 and if it is, give the user u... |
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Zack6723 |
PR2 Suggestions
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18th July 2019, 12:54 PM |
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Thread: old level timers
Post: RE: old level timers
Camer the Dragon Wrote: (18th July 2019, 9:37 AM)
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I think he means even in the past someone might want the level to have a time limit of 999 (you have to beat in 16:39)
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Yeah, that's part of the... |
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Zack6723 |
PR2 Suggestions
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11,192 |
18th July 2019, 10:50 AM |
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Thread: old level timers
Post: RE: old level timers
bls1999 Wrote: (18th July 2019, 3:46 AM)
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In theory, it's a good idea; however, this would require a script that looks through every individual level text file and makes the change if the time matc... |
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Zack6723 |
PR2 Suggestions
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15 |
11,192 |
18th July 2019, 9:28 AM |
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Thread: old level timers
Post: RE: old level timers
Ashley766 Wrote: (17th July 2019, 6:57 PM)
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If it's your level in level editor, you can go to settings and where it says time 120, you set it to 0 for unlimited time
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Pretty sure what he's referr... |
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Zack6723 |
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17th July 2019, 8:37 PM |