How does making the vanish block into a 'timer' sounds?
* What I mean is you can set the Vanish Block to [0] then it'll vanish like normally. If you put just say any number in-between [1] to [999] it'll wait that long in seconds to vanish.
Q: Wouldn't this break existing PR2 maps?
A: I don't think it can, but maybe Ben/Jiggmin can make sure that if this is added to default every map to [0] so that way it won't change the map that it's intended for.
Another Idea I have is.. what if we can change the Brick block? [0] is where it can break easily when bumping it but maybe [1 to 9] is how many bump you need to do in order to break it.
If anyone else had this idea please let me know the thread so I can credited you, I do think that maybe these ideas can be for PR4/PRF as well since it'd be nice to change 'PR2 Classic Blocks'.
* What I mean is you can set the Vanish Block to [0] then it'll vanish like normally. If you put just say any number in-between [1] to [999] it'll wait that long in seconds to vanish.
Q: Wouldn't this break existing PR2 maps?
A: I don't think it can, but maybe Ben/Jiggmin can make sure that if this is added to default every map to [0] so that way it won't change the map that it's intended for.
Another Idea I have is.. what if we can change the Brick block? [0] is where it can break easily when bumping it but maybe [1 to 9] is how many bump you need to do in order to break it.
If anyone else had this idea please let me know the thread so I can credited you, I do think that maybe these ideas can be for PR4/PRF as well since it'd be nice to change 'PR2 Classic Blocks'.