13th May 2024, 10:54 AM
I have no idea what the art style of the game will be like but I figured I'd crosspost this from the pr2 suggestions thread.
The Dash vs Dr. Cerebrum
-Quest of the Hats-
The Dash
A racer turned superhero after getting struck by lightning as a teen. After that fateful night The Dash had a newfound power of dashing ahead of his opponents in races.
A racer turned superhero after getting struck by lightning as a teen. After that fateful night The Dash had a newfound power of dashing ahead of his opponents in races.
Dr. Cerebrum
The mad scientist Dr. Cerebrum, known for his scientific breakthrough of giving ordinary hats powers. However he went a step too far when he stole The Dash's superpower and infused it into a hat.
Hat minion
Dr. Cerebrum's henchmen, they carry around the hats the doctor has made. If you crush them your hat gets replaced by the hat they were carrying.
Spike Block
Spike blocks were designed by Dr. Cerebrum to protect his laboratory. They temporarily stun the player that touches them. Spikes regenerate after X seconds, spikes are a permanent hazard in maps.
Sombrero hat
Dr. Cerebrum has stolen the powers of The Dash and infused it into a hat. By pressing the ctrl button this hat allows you to dash in the direction your facing giving you a slight edge in races. This power has a cooldown of X seconds before it can be used again.
Paperboat hat
This hat has the power to let you swim faster in water.
Witch hat
Wicked witchery allows you to double jump, but at the cost of the second jump being weaker than the first jump.
Jester hat
If picked up by opponents this hat reverses their controls causing chaos and confusion.
Pirate hat
Pirate hat not only lets you swing a sword in front of and behind you but it also increases the distance of your swing.
Fedora hat
This mysterious hat renders other hats useless as it strips them of their powers when you join a race.
And the ever elusive detective All-c-Eye