Yesterday, 11:26 PM
(This post was last modified: Yesterday, 11:33 PM by Jeremiah. Edited 1 time in total.
Edit Reason: Did not realize adding a prefix would add it to the thread's title.
)
Discovered a few problems surrounding the level editor.
![[Image: G8FUqst.png]](https://i.imgur.com/G8FUqst.png)
![[Image: IIAMThj.png]](https://i.imgur.com/IIAMThj.png)
![[Image: gKyb7zR.png]](https://i.imgur.com/gKyb7zR.png)
![[Image: obOfPOI.png]](https://i.imgur.com/obOfPOI.png)
![[Image: s5qSmJG.png]](https://i.imgur.com/s5qSmJG.png)
![[Image: xFu51Po.png]](https://i.imgur.com/xFu51Po.png)
Not displayed:
- Block cursor still places when dragging a block
- Clicking on the buttons of a selected object is hard, because if the place you clicked them is not in the block's bounding box, it will instead place another block.
- 1. Either the starting position of the camera or the blocks are positioned slighty different from the flash version. (Also, the start 1-4 blocks don't have their numerations.)
![[Image: G8FUqst.png]](https://i.imgur.com/G8FUqst.png)
- 2. The block icon still persists when the block cursor is hovering over a selected block.
![[Image: IIAMThj.png]](https://i.imgur.com/IIAMThj.png)
- 3. Block options popups are not positioned right.
![[Image: gKyb7zR.png]](https://i.imgur.com/gKyb7zR.png)
- 4. Custom Stats Block's popup (and stat sliders in general) are not displayed properly.
![[Image: obOfPOI.png]](https://i.imgur.com/obOfPOI.png)
- 5. While the text tool works fine, the text's bounding box display doesn't resize properly.
![[Image: s5qSmJG.png]](https://i.imgur.com/s5qSmJG.png)
- 6. Selected blocks do not deselect themselves upon switching art/block layers, resulting in stamps/texts/blocks being selected at the same time (also, the blocks themselves can also be selected on art layers when they're not supposed to be selectable)
![[Image: xFu51Po.png]](https://i.imgur.com/xFu51Po.png)
Not displayed:
- Block cursor still places when dragging a block
- Clicking on the buttons of a selected object is hard, because if the place you clicked them is not in the block's bounding box, it will instead place another block.

