Level of The Week
#9
(22nd August 2018, 10:28 PM)DivineZerinus Wrote: The reason why it died in the first place was that it's been around for a long time, and it got ran out dry.

The people who wanted to win lotw won lotw and a lot of the quality of the levels diminished and competition was going down as time passed.

Dwindling activity is and always has been the kryptonite of JV's contests system. The trick is to adjust the contests to fit the dwindling activity. In the final months of JV, lots of contests closed and/or were put on hiatus because the hosts didn't modify the operating procedures of their contests. For example, Campaign of the Month used to be Campaign of the Fortnight. If I had kept the fortnightly schedule, there would be no way to keep the contest open due to lack of community participation.

All of this to say: there are ways to make it work. The staff team will give any help possible to the contests we approve to award prizes. After all, if the contests succeed, the community is stimulated, which makes people happy and want to come back. Smile


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Messages In This Thread
Level of The Week - by OforOrange - 17th August 2018, 9:37 AM
RE: Level of The Week - by Lego-man945 - 17th August 2018, 12:15 PM
RE: Level of The Week - by gemj - 17th August 2018, 5:33 PM
RE: Level of The Week - by Shane1334 - 17th August 2018, 8:30 PM
RE: Level of The Week - by Levente77 - 19th August 2018, 8:22 AM
RE: Level of The Week - by Eternal - 19th August 2018, 3:47 PM
RE: Level of The Week - by bls1999 - 19th August 2018, 5:53 PM
RE: Level of The Week - by DivineZerinus - 22nd August 2018, 10:28 PM
RE: Level of The Week - by bls1999 - 23rd August 2018, 10:32 PM
RE: Level of The Week - by Dangevin - 25th August 2018, 11:15 AM

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