24th April 2019, 11:05 AM
(This post was last modified: 24th April 2019, 11:42 AM by Vaza. Edited 2 times in total.)
I've got one for you.
Both levels are on account "vasalemma" page 1, and the password to both levels is "bls".
1) "IWBTG Crit" (level ID 6492378). This level is in critical state, as in if you try to add more art here, the limit comes almost immediately.
2) "IWBTG Broke" (level ID: 6492379). This level is in a broken state. The extra art has been added and the paintings have become more pixelated. This level can be broken even further by adding even more art.
One thing that I did notice in testing is that the "limit glitch" happens ONLY if the art is added onto a part of the map that is not yet painted. The best way to see this happen yourself is by testing it on "IWBTG Crit". Use brush size 100 and try to paint. You can paint however much you want onto the already painted parts and nothing happens, but the moment you try to paint on an unpainted surface, the art breaks immediately. It appears as if there is no limit to the actual amount of memory space that the art takes up, but instead there's a limit to the amount of canvas space that you can use to paint on.
Edit: The eraser also acts like a painting tool, so even if I try to erase parts, it still gets me closer to the limit.
Hopefully you'll find some useful testing here to figure out what's going on.
Both levels are on account "vasalemma" page 1, and the password to both levels is "bls".
1) "IWBTG Crit" (level ID 6492378). This level is in critical state, as in if you try to add more art here, the limit comes almost immediately.
2) "IWBTG Broke" (level ID: 6492379). This level is in a broken state. The extra art has been added and the paintings have become more pixelated. This level can be broken even further by adding even more art.
One thing that I did notice in testing is that the "limit glitch" happens ONLY if the art is added onto a part of the map that is not yet painted. The best way to see this happen yourself is by testing it on "IWBTG Crit". Use brush size 100 and try to paint. You can paint however much you want onto the already painted parts and nothing happens, but the moment you try to paint on an unpainted surface, the art breaks immediately. It appears as if there is no limit to the actual amount of memory space that the art takes up, but instead there's a limit to the amount of canvas space that you can use to paint on.
Edit: The eraser also acts like a painting tool, so even if I try to erase parts, it still gets me closer to the limit.
Hopefully you'll find some useful testing here to figure out what's going on.
![[Image: xmKCETn.png]](https://i.imgur.com/xmKCETn.png)