Need help designing a mechanism to sort win/losing players
#5
I would recommend testing these systems with 100/100/100 stats and various key inputs just to make sure they're inescapable.

Players can also disable level art in order to cheat attempts to blind them.
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RE: Need help designing a mechanism to sort win/losing players - by Kwing - 25th October 2020, 11:57 PM

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