4th June 2021, 7:06 AM
The Dash and Dr. Cerebum
![[Image: AXbPofH.png]](https://i.imgur.com/AXbPofH.png)
I love the look of these characters. It would be awesome if the capes reacted to your movements, but it's still cool if it doesn't.
Hat Minion![[Image: bwlc7MV.png]](https://i.imgur.com/bwlc7MV.png)
Hat minions could definitely make solo gameplay more fun. Some interesting levels could be made where you need a different hat for different parts of the levels. These are way better than Alien Eggs in my opinion since all Alien Eggs do is shoot and annoy you.
Spike Block![[Image: 9h6mzaL.png]](https://i.imgur.com/9h6mzaL.png)
I like the idea of this. It brings something similar to PR3's Impervious Mines to PR2. It looks a bit too similar to Mines in my opinion, and might be mistaken for one if you're moving very quickly.
Sombrero Hat![[Image: jA5xrNO.png]](https://i.imgur.com/jA5xrNO.png)
A very cool idea, but might be a little overpowered. The Jump Start Hat, which also gives a speed advantage, is only beneficial to its wearer for a short moment at the start of the race. Maybe the Sombrero Hat can have limited dashes to prevent it from being too powerful.
Paperboat Hat![[Image: JXli7tE.png]](https://i.imgur.com/JXli7tE.png)
Nice. This could be a fun hat to wear if the effect stacks.
Witch Hat![[Image: DpeWUty.png]](https://i.imgur.com/DpeWUty.png)
Double jumping doesn't sound like a bad idea. An idea I had was for it to cause nearby players' hats to fall off, similar to how the Jellyfish Hat works, but without stunning the players. I'm not sure how useful this would be though, since no one races anymore, and the lag makes it hard to judge other players' exact position.
There were some more ideas for the Witch Hat in this thread.
Jester Hat![[Image: rfYGusJ.png]](https://i.imgur.com/rfYGusJ.png)
Not sure about this one. I don't like the idea of having a hat that no one wants to pick up in a race. Once the hat gets shot off, people would just leave it behind and that would be the end of it. Also, in most levels, it takes more skill to steal a player's hat than it does to avoid it, so I don't think this will add much to the gameplay.
Pirate Hat![[Image: fZ5sTUQ.png]](https://i.imgur.com/fZ5sTUQ.png)
This definitely makes the Sword a more useful weapon.
Fedora Hat![[Image: izNo7S3.png]](https://i.imgur.com/izNo7S3.png)
Cool idea. I'm guessing someone needs to be wearing the hat for its ability to take effect. Maybe the other hats can remain powerless unless the wearer also has the Fedora Hat on.
And finally, the artwork is amazing. It really fits with PR2's art style. Someone should hire you to be the dedicated designer for PR2.
![[Image: RT7EACj.png]](https://i.imgur.com/RT7EACj.png)
![[Image: AXbPofH.png]](https://i.imgur.com/AXbPofH.png)
I love the look of these characters. It would be awesome if the capes reacted to your movements, but it's still cool if it doesn't.
Hat Minion
![[Image: bwlc7MV.png]](https://i.imgur.com/bwlc7MV.png)
Hat minions could definitely make solo gameplay more fun. Some interesting levels could be made where you need a different hat for different parts of the levels. These are way better than Alien Eggs in my opinion since all Alien Eggs do is shoot and annoy you.
Spike Block
![[Image: 9h6mzaL.png]](https://i.imgur.com/9h6mzaL.png)
I like the idea of this. It brings something similar to PR3's Impervious Mines to PR2. It looks a bit too similar to Mines in my opinion, and might be mistaken for one if you're moving very quickly.
Sombrero Hat
![[Image: jA5xrNO.png]](https://i.imgur.com/jA5xrNO.png)
A very cool idea, but might be a little overpowered. The Jump Start Hat, which also gives a speed advantage, is only beneficial to its wearer for a short moment at the start of the race. Maybe the Sombrero Hat can have limited dashes to prevent it from being too powerful.
Paperboat Hat
![[Image: JXli7tE.png]](https://i.imgur.com/JXli7tE.png)
Nice. This could be a fun hat to wear if the effect stacks.
Witch Hat
![[Image: DpeWUty.png]](https://i.imgur.com/DpeWUty.png)
Double jumping doesn't sound like a bad idea. An idea I had was for it to cause nearby players' hats to fall off, similar to how the Jellyfish Hat works, but without stunning the players. I'm not sure how useful this would be though, since no one races anymore, and the lag makes it hard to judge other players' exact position.
There were some more ideas for the Witch Hat in this thread.
Jester Hat
![[Image: rfYGusJ.png]](https://i.imgur.com/rfYGusJ.png)
Not sure about this one. I don't like the idea of having a hat that no one wants to pick up in a race. Once the hat gets shot off, people would just leave it behind and that would be the end of it. Also, in most levels, it takes more skill to steal a player's hat than it does to avoid it, so I don't think this will add much to the gameplay.
Pirate Hat
![[Image: fZ5sTUQ.png]](https://i.imgur.com/fZ5sTUQ.png)
This definitely makes the Sword a more useful weapon.
Fedora Hat
![[Image: izNo7S3.png]](https://i.imgur.com/izNo7S3.png)
Cool idea. I'm guessing someone needs to be wearing the hat for its ability to take effect. Maybe the other hats can remain powerless unless the wearer also has the Fedora Hat on.
And finally, the artwork is amazing. It really fits with PR2's art style. Someone should hire you to be the dedicated designer for PR2.

![[Image: q2GRKUL.png]](https://i.imgur.com/q2GRKUL.png)