Poll: How much Exp Pts should be implemented to the game, on average?
You do not have permission to vote in this poll.
1.5k
4.17%
1 4.17%
2k
0%
0 0%
3k
0%
0 0%
5k
4.17%
1 4.17%
Leave it the way it is
91.67%
22 91.67%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Pr2 Exp Change- Why isn't anybody talking about this?
#52
(22nd September 2021, 4:15 PM)Tejs Wrote: Who exactly wants a rank to be 100 mil exp to level up? Do you even realize what kind of time that takes for anyone that doesn't sim or macro? It takes me YEARS to rank up once, the only reason I'm 53 is because I got macroed by one of my friends.

I understand that you don't want your macroing to be devalued, but if we don't change how much exp you gain but rather how much exp is needed per rank, you keep the exact same lead you've acquired over the years, only that you're rank 120 compared to our rank 90s

What you've suggested would devalue the current high ranks, and would be unfair to those who have already reached the 60-80 milestones. My idea above would have a system similar to what you've suggested running simultaneously with the current system as a compromise to try to please all parties. If it's mainly stat points you're after, this could also give you those stat points as they could come from the new ranks.
[Image: sigimage.php?u=515167&bg=1&c1=FFFFFF&c2=...&c5=ff3333]
Reply


Messages In This Thread
RE: Pr2 Exp Change- Why isn't anybody talking about this? - by FDX3 - 23rd September 2021, 11:22 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)