Murucraft Update
#1
I've reverted back to the servers being completely vanilla now. Having freedom is what makes the game enjoyable anyway, so I thought that's the best course of action.

In the 1.18 update, there is no "Large Biomes" option anymore, which means my two worlds concept will be obsolete. So I've merged the two overworlds into one to prepare for the new update. That means I don't need to rely on plugins anymore either.

I've changed the server type back to Fabric, which is the most vanilla server type there is, and allows for vanilla mechanics such as gravity block duplication and other exploits. This is what Scicraft uses and it's the best for technical players.

Also, 1.18 has completely new terrain generation, which means everything will be surrounded by hard cutoffs, and people's homes will be located in the wrong biomes. Upon request, I can move people's homes to a more appropriate new location, but on default I'm gonna leave things as they are.

The server is now being hosted on Oracle Cloud, which is free! That means I can keep it up forever without paying anything. Pretty powerful too.

I'm looking forward to 1.18. It looks pretty dope so far!! They even made it possible to generate new caves below Y:0 even in existing chunks! That's amazing.

The link to play is murucraft.xyz

Here are the maps:
Survival: http://murucraft.xyz:4815/
Creative: http://murucraft.xyz:4816/
Peaceful: http://murucraft.xyz:4817/
[Image: gWu2Jq2.png]
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Messages In This Thread
Murucraft Update - by ProClifo - 24th October 2021, 10:45 AM
RE: Murucraft Update - by Mia - 26th October 2021, 2:59 AM
RE: Murucraft Update - by ProClifo - 27th October 2021, 3:47 AM
RE: Murucraft Update - by Mia - 27th October 2021, 6:32 AM
RE: Murucraft Update - by ProClifo - 5th November 2021, 11:52 PM

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