6th February 2022, 11:41 PM
(This post was last modified: 6th February 2022, 11:46 PM by Northadox. Edited 5 times in total.)
ACHOO!
Sorry, i just sneezed out my spaghetti source code.
![[Image: XrUrBhV.png]](https://i.imgur.com/XrUrBhV.png)
I pretty much just polished it hard to be at the level of Orbit. Title screen, score screen, text before the game begins, more Orbit-accurate controls, particles, plus some additionial features, like showing what level you're at (different from the highest color orb you have), a score display during the game, a feature where you can get an extra hit at certain score thresholds, and a lot of visual/audio polish, like the addition of some sound effects (taken from Jiggmin's wonderful sound effects library, thank you Jiggmin Wiki), a hit indicator and the like.
A clip of it in action. I don't know why it gets so choppy at the end, I need to look into that!
Now I wanna figure out WebAssembly and getting a Windows build, because none of you will play it otherwise!
Sorry, i just sneezed out my spaghetti source code.
![[Image: XrUrBhV.png]](https://i.imgur.com/XrUrBhV.png)
I pretty much just polished it hard to be at the level of Orbit. Title screen, score screen, text before the game begins, more Orbit-accurate controls, particles, plus some additionial features, like showing what level you're at (different from the highest color orb you have), a score display during the game, a feature where you can get an extra hit at certain score thresholds, and a lot of visual/audio polish, like the addition of some sound effects (taken from Jiggmin's wonderful sound effects library, thank you Jiggmin Wiki), a hit indicator and the like.
A clip of it in action. I don't know why it gets so choppy at the end, I need to look into that!
Now I wanna figure out WebAssembly and getting a Windows build, because none of you will play it otherwise!
![[Image: aGf8Xvh.png]](https://i.imgur.com/aGf8Xvh.png)