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Why PR2 is DEAD? – The Truth!
#6
(19th March 2022, 7:47 PM)Delphinoid Wrote: Project 1A / 1B / etc. is cute, and I always admire people finding a way to express their creativity, but at the end of the day the goal of the project is totally misguided. That much is immediately evident from this quote:


To put it bluntly, this is an absurdly naive and one-dimensional analysis of why PR2 is dead.

It's not my intention to be rude or mean here (even though that's exactly what I'm doing, unfortunately...). I do think you'd find your project a lot more fulfilling if you adjusted your goals and expectations for it though.

I don't think it's one-dimensional or misguided at all. It depends on how you look at it, tbh with you. It's at least half the reason why it's dead. Imagine stomaching the same garbage, every time you play this game... Think about it. I've heard people several times, mention new music or new backgrounds, hats, etc.

How would you adjust goals and expectations if it were you proposing the idea? Now, I'm curious.
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Messages In This Thread
Why PR2 is DEAD? – The Truth! - by Different - 15th March 2022, 7:50 PM
RE: Why PR2 is DEAD? – The Truth! - by Northadox - 15th March 2022, 8:15 PM
RE: Why PR2 is DEAD? – The Truth! - by *Izi-Blissers* - 19th March 2022, 9:36 AM
RE: Why PR2 is DEAD? – The Truth! - by Speedblur - 19th March 2022, 7:06 PM

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