Posts: 907
Threads: 136
Joined: 23/Aug/2020
PR2 Name: Danger
No BS, it's really coming. Take your time to read this if you truly want to understand what I have planned for the future of Pr2. I believe that every artist must plan out what he or she wants their design to have, before everything is complete. So, in this video, when you wear the hat, you start off having "terminator vision". Maybe a little too far-fetched for Pr2, but it's a strong start that I'm willing to make it happen. The hat will definitely have a mind of its own, which means the terminator eye will be best suitable.
This is simply a placeholder that you're viewing in the video. The weapon that the character is holding, is called 'The Artisan AFTERMATH’s Red Trident of Doom'. It is a supernatural weapon that is part of the hat, as you can see in the video.
Remember when I told you in the previous thread that I would reveal the superpowers? Well, here's a script of what I've been planning for months, all this long:
Abbreviation Pros
A: Aggression (Shoot red shockwave fireballs at opponents, turning them red! - You get up to 5 fireballs that can only be used in one go!)
F: F5 Fury (Spawn deadly tornadoes on opponents!)
T: Tumultuous Force Field (A really loud, purple force field ring will be generated around the player to protect them against ANYTHING harmful for 10 seconds!)
E: Executioner (Fire 5 fireballs at opponents - They can only be used in one go!)
R: Rocket (Run super fast - A red atom is triggered, signaling that you’ve successfully sprinted off, really fast. This will also be followed by a trail of magic, red dust coming out of you, and will last a little longer than average speed bursts!) This will trigger the sound of electricity!
M: Massive Earthquake (Detonate an awful earthquake shaking opponents’ screens for 3 seconds, should you fall into last place - can only be used once!)
A: Assault (Signal the special red trident weapon in your hand, used to strike opponents, sending them flying into a long distance that exceeds regular weapon attacks!)
T: Toxic-Shoxic Teleportation (A very powerful, green ring will appear out of nowhere, signaling that you are going to teleport a little farther than the normal teleportation weapons. But, anybody that’s in the middle of it’s path, will instantaneously be shocked, or they’ll be poisoned with Ether for 1-2 seconds!)
H: Hell unleashed (Destroy blocks with ZEUS - Zetawatt-Equivalent Ultrashort pulse laser System - Requires rechargeable batteries to use! This ultra powerful laser will allow you to lock on a nearby block or a block that someone is standing on, thus allowing you to destroy it. You can destroy up to 10 blocks, then you have to wait a little while before you can repeat this action. Destroyed blocks will restart to its original form, after 5 seconds! Your battery power will begin at 100%).
10. Superpowers BONUS: When your health is below 50%, you’ll have a built-in radar that’ll shock you and replenish your health by 25% (this is a one time use)!
11. Lastly, you’ll have an extra command on your keyboard to do a quick, long distanced step back; just as long as you’re wearing the hat. Otherwise it won’t work. Just press the X button to do so. If you’ve played Dark Souls, then you’ll know what I’m talking about. Lastly, you’re invincible to absolutely everything, except for fire!
Cons
This hat can be very difficult to take off of an opponent because they have their own health bar aside from others in any game mode, which can be quite a lot. So, you might want to wear one yourself to match their energy! Otherwise, it may be very difficult to win a race against them, unless you have a fire weapon.
If someone takes this hat off of you and they put it on, then your stats (including their’s) will be cursed for the rest of the gameplay (including your hats’ health bar) for disrespecting the hat by allowing someone else to wear it!
Also too, you may only have up to 5 superpowers per gameplay. So, search through your inventory and decide which superpowers you’d like to use for this hat, before the game starts! The X command is given to you by default, as long as you have the hat on. So, you can have 5 main superpowers, plus the X command which will not count against you.
What does the trident weapon do, exactly?
The Artisan AFTERMATH’s Red Trident of Doom- Gives you access to ANY weapon and ANY superpower in the game (but not every invincibility power), and gives you a weapon/superpower wheel (during your gameplay) to select which weapon/superpower you’d like to fire on your opponents; when triggered, the weapons will triple the damage to your opponents! You are also equipped with powerful, blazing-hot red fireballs (x7) that’ll roast your opponents for 5 seconds, and they fire freakin’ fast! Makes you invincible to any flammable weapons, fireballs, lightning, explosives, laser guns, & poisons. Allows you to Burn blocks (causing anyone who touches them to fall through the blocks and off the map), & this weapon allows you to curse the other opponents, draining them of 50% of their coins. What’s the catch? - you may only use each superpower from the weapon/superpower wheel, only once. Also, since there’s so many weapons and superpowers you’ll have access to, it can be a headache trying to pick through them all, finding the right ones to use.
This is not a joke. In every game, you'll find something that is OP or GODLY. Before you complain about how "too powerful" it is, just wait until the 3rd and final release, once it's all done. I'll show case the animations, sound effects, and the final transformation.
If you're still a little perplexed as to how this stuff will behave in the game, then please don't hesitate to ask me. Or, you can wait until the final video. I told y'all I'm not playin' around, man. I know this is overwhelming, but if you follow my lead and let me do what I have planned, then you'll be thanking me later.
Common question: How do I obtain this hat?
Answer: There will be a new game mode that you can play. It's called 'Arsonist' where you set your opponents on fire with flamethrowers, escape the burning building, avoid firebricks, etc. I'll explain it later.
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