3rd January 2024, 11:13 AM
(This post was last modified: 3rd January 2024, 11:19 AM by Different. Edited 2 times in total.)
(2nd January 2024, 11:57 PM)Delphinoid_ Wrote: The biggest issue I have with updating PR2 is that it's extremely cost-inefficient and most likely a waste of time. At this point making a new game would be a lot easier than trying to update PR2, and it also wouldn't suffer from the various issues that come with PR2 (which mostly stem from it being a completely dead, almost 20-year-old flash game). Believe it or not, we actually have a case study to consult on this: TDP4, which was a very popular multiplayer flash game way back, actually released on Steam not too long ago. The Steam release didn't attract any new players, and any updates it may have gotten have pretty much been a complete waste of time. If an active Platform Racing game is what people want, I think a new game is realistically the most achievable solution.
The only problem with creating a new game from scratch is finding a guy that knows how to do that stuff in the first place. Plus you know they're going to want to get paid for their work, that's another problem as well. I just wish that there were someone in this community who has the passion and desire to see Pr2 elevate to the next level, that knows how to create games from scratch.
I just looked up TDP4. Looks pretty interesting, I'm surprised the Steam release didn't attract any new players, as you said before. I wonder if people just grew tired of 2D games in general. Fun Fact: TDP4 reminds me of what I've been pitching for PR2 PR2 FOR ADULTS ONLY. But, it'd be a monumental waste of time in the original version. So yes, I'd like to see a new version of Pr2.
(2nd January 2024, 11:57 PM)Delphinoid_ Wrote: Again I think it would be pointless without Jiggmin being involved in some way anyway. I can theorycraft all day, but at the end of it all I think it's kind of useless. I strongly believe that Jiggmin's creative vision (and not just for the PR series but for games in general) is irreplaceable. It wouldn't be Platform Racing without him.
Unfortunately, he's rarely involved in Platform Racing games, anymore. He moved on to Bubble Racing in the short, latter of years. He could just collect royalties from the new IP owner and sign a contract that allows him to drop in and change some minuscule features. He wouldn't own the majority of the game, but he'd at least get 10% of it.
(2nd January 2024, 11:57 PM)Delphinoid_ Wrote: As for bots, I think there was a thread discussing the technicalities of this a while ago. I think it would be challenging to the point of being totally infeasible given the diversity of user-created levels, unless you allowed level creators to set up a sophisticated checkpoint system. Lua plus custom entities would allow ambitious players to add these kinds of things to their levels if they wanted though. As far as displaying record times go, I think a ghost / replay system would probably be a good idea.
Bots aren't super necessary for competitive races either, since it's not too bad if players leave mid-race. I think Mario Maker does this kind of thing well.
There is a thread discussing all the technicalities, but the reason I'm asking you is because you deleted all your messages on that thread for some reason. Anyways, I'm not sure how a checkpoint system would respond to AI BOTS, I've never thought of that before π€ I have no doubt that this would not only be complicated to do, but also very time intensive. But, if it were to ever be accomplished, it would definitely have to be in the new version of the game.
The main reason I wanted the AI BOTS around is because all that most people do nowadays is start a career, no-lifing and macroing their accounts to a substantial rank. AI BOTS would just keep people entertained and prevent them from questioning whether they've made a mistake investing their time into PR2 or not. There can't always be a real human around, so that's where they'd fill in that gap, especially for competitive races.
Ultimately, I'm hearing from you that there shouldn't be anymore updates in the current Pr2, which is fine. So, I'll add you under the list of people who voted against pitching new ideas in the original version. I've always felt like I was squandering my time pitching new ideas for the current version, anyways. All my ideas in the spoiler are too advanced for it, anyways.
So if someone were to create a new game from scratch, would you be interested in wearing multiple hats for a critic, creative, and beta tester? We need smart people like you in the syndicate to ensure that we elevate PR2 to the next level.