8th January 2024, 3:09 AM
(7th January 2024, 8:40 AM)Different Wrote: Art isn't one of my strong suits, either, so you're not alone in this. This is why I've put off releasing the Aftermath hat because my imagination skills (when it comes to drawing) are quite limited. My imagination is greater in other, creative areas when it comes to expressing ideas. If you're truly passionate about something, then your ideas will flow, naturally because it came from the heart.
Here are some of the most recent things I did. I never really finished any of them lol. I guess I can describe them from left to right. The first is a random drawing which started as something for Inktober that I couldn't be bothered finishing (I'm trying to get into Inktober again). The next is a picture of a couple of imaginary creatures I did for a game pitch, since a Discord server I'm in wanted to do a game dev thing. The next is my first (and so far only) attempt at modelling and rigging a humanoid. I've wanted to get into VTuber stuff, but I figured that if I jumped straight into modelling the character I wanted to use I'd probably make a lot of stupid mistakes, so I made a model of an older OC instead to learn with. I actually did end up learning a lot from it, since the face for this model is almost "unrigable". Finally on the bottom row is just an old thing from I-don't-know-how-many years ago - I think on a technical level it's a lot worse than what I can do now (although this may be subtle since I haven't exactly been improving quickly over the years) and I messed up a lot with it (wonky, weird proportions, tail in front of the wing, etc.), but I still like the idea and I'd like to redo it in the future.
![[Image: SPOILER_recent1.png?ex=65ae0192&is=659b8...da62bd83b&]](https://cdn.discordapp.com/attachments/228714350062469120/1193793218626732062/SPOILER_recent1.png?ex=65ae0192&is=659b8c92&hm=2ab00bb938a972047825bbf98e4212f9150411537b725adb237e614da62bd83b&)
![[Image: SPOILER_swamp2.png?ex=65ae03c1&is=659b8e...7e1ae3102&]](https://cdn.discordapp.com/attachments/228714350062469120/1193795562043097188/SPOILER_swamp2.png?ex=65ae03c1&is=659b8ec1&hm=4dbf594c17d659e55469f87a70bd351aa7807445c0ee134949e8a627e1ae3102&)
![[Image: SPOILER_thing3.png?ex=65ae03c1&is=659b8e...1af73b4c8&]](https://cdn.discordapp.com/attachments/228714350062469120/1193795561569144922/SPOILER_thing3.png?ex=65ae03c1&is=659b8ec1&hm=cb4ebf1872b42192ce17ad0fdaf75ef13d4ac81e0c84ba0926fd62e1af73b4c8&)
The things I like to draw tend to be some mix of cute and creepy. I don't really care much for realism, which is probably good since I don't think I could do it if I tried!
(7th January 2024, 8:40 AM)Different Wrote: As someone who is gifted in creating music, the best thing that I can tell you is to always train your ears. When you repeatedly listen to your favorite song, you're constantly pounding the melody and chords in your subconscious mind. Writing melodies is like learning how to create a game from scratch - You learn what tools you need, you test yourself to see where your strengths and weaknesses are, you develop a plan to dominate those weaknesses, then you come to a conclusion.
So, with music, it's better to grow accustomed to your favorite genre, gradually play along with your favorite song, listen to a bunch of songs on Spotify for creative ideas, and lastly it doesn't hurt to Google chord charts, scales and keys. I used to struggle with chords all the time, but now I'm pretty good at them.
Start off by playing the piano, it's the easiest instrument to play in the world. Don't worry about reading notes, just follow along with your favorite song. Here's an example, below.
Thank you for the advice! I think the main thing with music is that, as I mentioned before, it's very abstract.
If I want to make a game, I can summarize it as a list of features, write down concrete tasks that need to be done to implement these features and so on. In coming up with a game idea, I can draw from games that came before in a very explicit way; genres like "platformer" or "shooter" correspond to specific features that, to some degree, have some amount of standardization in the way they're implemented, and almost every game can be reduced to some combination of ideas that came before it.
Even among the arts music is particularly abstract. If I want to draw something, I can describe what I intend the picture to depict, and that gives me something very tangible to work towards. If I want to compose music, well... I can't really say anything. Maybe I can say I want to compose a melancholy organ piece, for instance, but this is no more helpful than saying I want to create a melancholy oil painting. It can inspire the tools (instruments) and perhaps even the colour palette (key / chord progressions), but by itself it's almost a totally useless description.
Of course other arts can be abstract too - abstract paintings and abstract poetry exist, for instance - but yeah. It's sort of hard to describe why I struggle with music so much compared to other mediums, but maybe this gives some idea. I think I might also just currently lack the imagination to write really good music.