JV and Games Community Feedback
#8
PR2's level editor could do with a few QOL things for sure
some things that seem like they'd be easy to implement are
- Always place/remove a block if the mouse is down, regardless of whether the cursor is actually moving (like in PR3)
- Scroll wheel to zoom in and out (like in PR3)

those are the main things that make PR2's editor feel worse to use (for me)

I imagine incorporating anything actual feature stuff (custom art layers or custom blocks) from pr3's editor is probably a nightmare considering all the extra stuff you'd have to implement, both for UI, in physics, for saving, etc (I've seen pr2's client code and oh my god)
i failed the mario twitter challenge
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Messages In This Thread
JV and Games Community Feedback - by Stunt - 25th April 2024, 11:13 AM
RE: JV and Games Community Feedback - by Northadox - 25th April 2024, 8:49 PM
RE: JV and Games Community Feedback - by bls1999 - 26th April 2024, 1:52 AM
RE: JV and Games Community Feedback - by Minimania - 26th April 2024, 2:20 PM
RE: JV and Games Community Feedback - by EpicMidget - 26th April 2024, 2:45 PM
RE: JV and Games Community Feedback - by Minimania - 27th April 2024, 4:12 AM
RE: JV and Games Community Feedback - by EpicMidget - 27th April 2024, 7:54 PM
RE: JV and Games Community Feedback - by Mia - 26th April 2024, 6:37 PM
RE: JV and Games Community Feedback - by ThePizzaEater1000 - 27th April 2024, 2:41 PM
RE: JV and Games Community Feedback - by Stunt - 27th April 2024, 6:28 PM
RE: JV and Games Community Feedback - by Levente77 - 28th April 2024, 3:54 AM
RE: JV and Games Community Feedback - by Adulock77 - 28th April 2024, 4:47 PM
RE: JV and Games Community Feedback - by EpicMidget - 28th April 2024, 5:27 PM

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