7th May 2024, 4:59 AM
Trial and Error has officially moved on to version 2.5!
Overly tedious or exceptionally boring levels have been removed, as well as those which were repetitive or reoccurring, allowing room for more thrilling net glitch spams! (..just kidding). The difficulty progression scales much more predictably throughout the 150-level pain-parade, with each trial possessing a appropriately challenging 'final boss' to really make you earn that bonus point.
If you're already a T&E participant, make sure to update your spreadsheet before continuing. Instructions can be found on the "V2.0->V2.5 TRANSITION INSTRUCTIONS AND FAQ" tab on the spreadsheet template
THIS IS THE SPREADSHEET. CLICK ME. PLEASE!
Woo!
Overly tedious or exceptionally boring levels have been removed, as well as those which were repetitive or reoccurring, allowing room for more thrilling net glitch spams! (..just kidding). The difficulty progression scales much more predictably throughout the 150-level pain-parade, with each trial possessing a appropriately challenging 'final boss' to really make you earn that bonus point.
If you're already a T&E participant, make sure to update your spreadsheet before continuing. Instructions can be found on the "V2.0->V2.5 TRANSITION INSTRUCTIONS AND FAQ" tab on the spreadsheet template
THIS IS THE SPREADSHEET. CLICK ME. PLEASE!
Woo!
![Fred Fred](https://jiggmin2.com/forums/images/discordsmilies/fred.png)
![Fred Fred](https://jiggmin2.com/forums/images/discordsmilies/fred.png)