Follow Up Event after Duck Season
#7
The introduction of new levels weekly and keeping the old ones playable for the contest is a really good idea, it helps with choice paralysis and being overwhelmed (if starting at the beginning) but also letting you refine times until the end of the contest. I think 8-10 levels released per week would be a good number to go for
The timer should be local (i.e. removing lag), since the game runs at a weird 27fps and recording software is usually not a clean multiple of this it'll be weird to perfectly count, but 60fps should be fine to show all frames. This'd take more work but would be fairer for people further from the servers and if you randomly got a bad ping spike during the end of your best attempt
Rank 40 would be good for stat distribution (decently high cap of 190 points, but also decently quick to obtain if you exp farm)
RNG should probably be kept quite low unless there's a level where the entire gimmick is that it's an RNG level
Duck Times were good, they were a good minimum goal to go for personally (even if I didn't push much past them usually due to availability and such)
I forget if this was allowed or disallowed in the contest, but head glitches (specifically those) should be allowed
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Messages In This Thread
Follow Up Event after Duck Season - by Overbeing - 1st July 2025, 2:58 PM
RE: Follow Up Event after Duck Season - by Overbeing - 1st July 2025, 3:05 PM
RE: Follow Up Event after Duck Season - by ~JBG~ - 2nd July 2025, 8:46 AM
RE: Follow Up Event after Duck Season - by TRUC - 2nd July 2025, 8:51 AM
RE: Follow Up Event after Duck Season - by Tejs - 2nd July 2025, 10:20 AM
RE: Follow Up Event after Duck Season - by ~JBG~ - 2nd July 2025, 10:38 AM
RE: Follow Up Event after Duck Season - by Camer the Dragon - 2nd July 2025, 8:54 PM

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