Stepping away from PR2 development
#1
After 8 years, it's time for me to officially say goodbye to PR2 development.

The obvious question many of you will ask is "duh, where have you been?" I want to make it clear that my inactivity was not by choice. Without getting too specific, my employer has pretty strict guidelines on open-source contributions. Behind the scenes, for the past couple of years, I've tried my very best to get back to a place that allowed me to continue regular PR2 development, and if that does happen, I'll post a jubilant update; however it's becoming increasingly clear that won't happen in a way that allows me to make meaningful changes moving forward.

It's been an absolute blast engaging with this community in such a sacred way; curating and preserving a piece of internet history we all love dearly. I couldn't be more thankful to Jacob for taking a chance on me back in 2018 and letting me take the reins on his magnum opus. Working on PR2 provided me a creative outlet that made me a better programmer and allowed me to escape from the world when I needed it the most. I can confidently say that I owe much of my real-world success to this project. Put simply, it changed my life for the better.

To the community that accepted me along the way: thank you. None of this would've been possible without your incredible suggestions, activity, participation, contributions (special thanks to the folks who provided music and vector graphics!), etc. It really warms my heart to think of everyone that's had a chance to influence the game. Whether that's something as small as adding pages for the campaign tab, or as medium as finally adding the cheese hat, or as large as adding block options and teleport blocks, all of you were integral to changing PR2 for the better.

As for the future of development, I've transferred the PR2 client repo to Jacob. I believe he intends to make it public, so you can see all of my crazy comments and additions along the way. I'm excited at the prospect of a public PR2 client source codebase inspiring a new generation of PR2 development and, who knows, maybe teaching another aspiring programmer to code.

I want to be clear that this isn't goodbye from the community. I'm not retiring from being an admin, nor am I shutting down JV. Additionally, all closed-source development (JV, Discord, other games, etc) and community curation (streaming!) is fair game. So, I'll still be around. Can't get rid of me that easily!

Thanks again for all the memories. I'll be seeng you around…


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Messages In This Thread
Stepping away from PR2 development - by bls1999 - 17th April 2026, 7:52 PM
RE: Stepping away from PR2 development - by Minimania - 17th April 2026, 8:02 PM
RE: Stepping away from PR2 development - by Ashley766 - 17th April 2026, 8:07 PM
RE: Stepping away from PR2 development - by AppleDon - 17th April 2026, 8:09 PM
RE: Stepping away from PR2 development - by Kursed - 17th April 2026, 8:10 PM
RE: Stepping away from PR2 development - by Chocnoon - 17th April 2026, 8:15 PM
RE: Stepping away from PR2 development - by Vaza - 17th April 2026, 8:17 PM
RE: Stepping away from PR2 development - by Stunt - 17th April 2026, 8:30 PM
RE: Stepping away from PR2 development - by EpicMidget - 17th April 2026, 8:33 PM
RE: Stepping away from PR2 development - by Mia - 17th April 2026, 10:04 PM
RE: Stepping away from PR2 development - by Dangevin - 17th April 2026, 10:40 PM
RE: Stepping away from PR2 development - by Different - 17th April 2026, 11:00 PM
RE: Stepping away from PR2 development - by Addy - 18th April 2026, 1:19 AM
RE: Stepping away from PR2 development - by Adulock77 - 18th April 2026, 1:02 PM
RE: Stepping away from PR2 development - by David - 18th April 2026, 2:13 PM
RE: Stepping away from PR2 development - by TRUC - 19th April 2026, 2:49 PM
RE: Stepping away from PR2 development - by Legend - 19th April 2026, 9:27 PM
RE: Stepping away from PR2 development - by tadtad - 20th April 2026, 1:05 PM
RE: Stepping away from PR2 development - by AlphaZ - 20th April 2026, 6:37 PM
RE: Stepping away from PR2 development - by Colind - 21st April 2026, 2:16 AM
RE: Stepping away from PR2 development - by Overbeing - 24th April 2026, 12:23 AM
RE: Stepping away from PR2 development - by Northadox - 28th April 2026, 9:24 AM

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