[PR2 Bug] Infinte direction bug
#10
So the way the client handles key presses is some disco method different from the stock AS3 event listeners. I'm gonna have to look into how to make it figure out when the client loses focus since it's a little bit more complicated than:

Code:
discoKeyThing.addEventListener(FocusEvent.FOCUS_OUT, doTheThing);


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Messages In This Thread
Infinte direction bug - by Battlealvin2009 - 25th September 2018, 3:52 PM
RE: Infinte direction bug - by Stxtics - 25th September 2018, 4:35 PM
RE: Infinte direction bug - by gemj - 25th September 2018, 8:22 PM
RE: Infinte direction bug - by bls1999 - 26th September 2018, 4:15 AM
RE: Infinte direction bug - by Zelante - 26th September 2018, 8:45 AM
RE: Infinte direction bug - by Stxtics - 24th February 2019, 4:16 PM
RE: Infinte direction bug - by Camer the Dragon - 24th February 2019, 4:27 PM
RE: Infinte direction bug - by Stxtics - 24th February 2019, 4:28 PM
RE: Infinte direction bug - by Camer the Dragon - 24th February 2019, 4:34 PM
RE: Infinte direction bug - by bls1999 - 24th February 2019, 5:06 PM
RE: Infinte direction bug - by Lego-man945 - 24th February 2019, 10:49 PM

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