8th December 2017, 11:47 PM
Making a game requires a whole assorted set of skills: coding, art, music, scripting, game design (obviously!), user interface design... the list goes on and on.
Most indie developers are severely lacking in some of these areas. This is just natural; it would be rather strange to find someone who is skilled in every area out of such a disparate set. I have yet to see an exception to this.
The bottom line is, if you want to make a game, team up with people who will help you with the areas you're lacking. At that point you need to add two very important skills to the set: game production and team leadership.
You'll find that a team of three or four people can do a lot more than just one person in this regard. Making a game isn't just coding, and it would prevent a lot of frustration (and a lot of bad games!) if people learned this early.
Most indie developers are severely lacking in some of these areas. This is just natural; it would be rather strange to find someone who is skilled in every area out of such a disparate set. I have yet to see an exception to this.
The bottom line is, if you want to make a game, team up with people who will help you with the areas you're lacking. At that point you need to add two very important skills to the set: game production and team leadership.
You'll find that a team of three or four people can do a lot more than just one person in this regard. Making a game isn't just coding, and it would prevent a lot of frustration (and a lot of bad games!) if people learned this early.