18th April 2020, 12:40 PM
(18th April 2020, 12:26 PM)Camer the Dragon Wrote: If there were to be a traps campaign, it would have to be suitable for someone just starting the game and only playing the traps, also I think the 1st level should have enough variety to teach about most of the blocks and basic movement (like newbieland 2, newby train, etc.)That's right, unfortunately the scaling in trap levels is far harder to judge - As your personal style and preferences develop, so does the trap styles you're competent at. Nearly all of the high quality trap levels has some personalized style going for it.
Now the scaling? I think having a higher curve (like making level 5 what level 9 in a normal campaign would be) is ok as long as it scales well (no jumps in difficulty and each level goes up about the same in difficulty)