Port PR3 Hats
#17
(30th June 2020, 6:43 PM)Minimania Wrote: There are no levels in any of the campaigns that break if you have more than 3 bullets. Sure, there are some cases in the campaigns where it's beneficial to have 5 bullets, but none of the levels become broken or anything. There are likely some non-campaign levels that get broken, sure, but this happened with the top hat too, and I don't think the cop having 5 bullets breaks those levels more than just flying over them with the cowboy does. They could easily just hat remover the level if they're afraid of the cop hat that much.

I don't think any of the hats from PR3 actually need to increase stats in PR2 if ported, aside from the happy hat. I don't think the happy hat would break any levels at all, actually, given the 100 cap, considering you could already get such an effect once a day for free in the Vault of Magics. 

I agree with you on the aviator cap balancing feature, though. 

Actually, I'll go ahead and give a spiel on how I personally think most of the PR3 hats not in PR2 could be ported into PR2 without breaking balance too much.


Yeah you make sense with the Police hat there

I forgot the stat increase hats (Winged, Mining) had secondary effects also, they seem like they would fit in well yeah

Halo is 100% busted yea, it'd have to have an entirely new effect imo

Bouncy is just not for this game, it'd actually break a lot of stuff because you can repeatedly use it to gain height, then using a superjump at the apex of this would let you get ridiculous height

Toque just sounds annoying tbh, it's annoying in PR3R already and I think having 1 hat to do with ice (Ushanka) is fine

Bunny Ears could for sure break stuff (long sections with low ceiling) but I think it should be fine for the most part (given levels that this'd break have removers anyway)

I think Bull Horns letting you outrun arrows in the opposite direction isn't good cos I actually see that quite a bit to stop people going the other direction, water isn't used because you can head glitch using it


But yeah I think most hats could be now tbh
the ones I see as no are: Halo, Bouncy, Bunny Ears
the ones I see as would need tweaks are: Toque, Bull Horns
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Messages In This Thread
Port PR3 Hats - by Minimania - 29th June 2020, 5:01 AM
RE: [PR2 Suggestion] Port PR3 Hats - by Mia - 29th June 2020, 5:15 AM
RE: [PR2 Suggestion] Port PR3 Hats - by ~JBG~ - 29th June 2020, 6:53 AM
RE: [PR2 Suggestion] Port PR3 Hats - by tadtad - 29th June 2020, 10:13 AM
RE: [PR2 Suggestion] Port PR3 Hats - by Minimania - 29th June 2020, 3:42 PM
RE: [PR2 Suggestion] Port PR3 Hats - by bls1999 - 29th June 2020, 3:58 PM
RE: Port PR3 Hats - by ThePizzaEater1000 - 29th June 2020, 5:22 PM
RE: Port PR3 Hats - by tadtad - 29th June 2020, 5:41 PM
RE: Port PR3 Hats - by Camer the Dragon - 29th June 2020, 7:59 PM
RE: Port PR3 Hats - by John m. - 29th June 2020, 8:05 PM
RE: Port PR3 Hats - by ThePizzaEater1000 - 29th June 2020, 10:07 PM
RE: Port PR3 Hats - by tadtad - 29th June 2020, 11:39 PM
RE: Port PR3 Hats - by Camer the Dragon - 30th June 2020, 7:34 AM
RE: Port PR3 Hats - by Minimania - 30th June 2020, 6:43 PM
RE: Port PR3 Hats - by Camer the Dragon - 1st July 2020, 2:43 PM
RE: Port PR3 Hats - by Minimania - 1st July 2020, 10:03 PM

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