6th December 2020, 5:16 PM
Fixed in v161.1.1!
In all seriousness, historically, I just tried to throw bug fixes into updates because it's kind of a pain to publish another version (no matter how minor) for only one or two fixes. For 161.1.1, it took me about half an hour to break the game go through the processes of uploading and updating everything. There are a lot of things I need to do behind the scenes that make that process very tedious. I'm looking into a way to automate some of it. Would be nice, wouldn't it?
(5th December 2020, 5:38 PM)Mystery Wrote: If it's easily fixable, why not patch it in without stuffing it into an update?
In all seriousness, historically, I just tried to throw bug fixes into updates because it's kind of a pain to publish another version (no matter how minor) for only one or two fixes. For 161.1.1, it took me about half an hour to break the game go through the processes of uploading and updating everything. There are a lot of things I need to do behind the scenes that make that process very tedious. I'm looking into a way to automate some of it. Would be nice, wouldn't it?