13th March 2022, 9:42 PM
(This post was last modified: 13th March 2022, 9:58 PM by bls1999. Edited 1 time in total.)
Merged two identical ideas from @Overbeing and @Master Raiden.
This may have an adverse effect in levels that require a player to traverse the same area multiple times (e.g., deathmatches that only want to give a custom stats change once, a level like Mfdom's MarioKart parody, etc). I guess I'm also unsure as to how useful this would be since a creator would theoretically only need to set the stats of a player once at a time.
This may have an adverse effect in levels that require a player to traverse the same area multiple times (e.g., deathmatches that only want to give a custom stats change once, a level like Mfdom's MarioKart parody, etc). I guess I'm also unsure as to how useful this would be since a creator would theoretically only need to set the stats of a player once at a time.