Making PR2 Turing complete
#7
(10th June 2021, 1:48 PM)Kwing Wrote: Alternate solution to prevent player from breaking the system - use Eggs to stun the player. This will work best if Eggs get a custom option which allows the level maker to choose which weapons they're allowed to use. @bls1999 this could be a very useful feature!

https://gyazo.com/1bb017f53e54cfa7a11d12654f7fbc92

Yeah I was thinking of doing this
I set the items to only sword but the eggs could still use the guns so had to give up on that

limiting egg items would be very useful indeed

also locking their direction too
so you can guarantee the egg will see you fast rather than waiting for it to do the turning around
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Messages In This Thread
Making PR2 Turing complete - by Kwing - 9th June 2021, 11:38 PM
RE: Making PR2 Turing complete - by Tro - 9th June 2021, 11:53 PM
RE: Making PR2 Turing complete - by Kwing - 9th June 2021, 11:57 PM
RE: Making PR2 Turing complete - by Addy - 10th June 2021, 8:55 PM
RE: Making PR2 Turing complete - by Camer the Dragon - 10th June 2021, 11:04 AM
RE: Making PR2 Turing complete - by Camer the Dragon - 10th June 2021, 12:35 PM
RE: Making PR2 Turing complete - by Kwing - 10th June 2021, 1:48 PM
RE: Making PR2 Turing complete - by Camer the Dragon - 10th June 2021, 3:18 PM
RE: Making PR2 Turing complete - by Mia - 11th June 2021, 12:15 AM
RE: Making PR2 Turing complete - by ThePizzaEater1000 - 11th June 2021, 2:29 PM
RE: Making PR2 Turing complete - by Different - 11th June 2021, 2:49 PM

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