13th February 2023, 4:04 PM
(13th February 2023, 11:57 AM)Kwing Wrote: Just tested this, I don't encounter any problems at all with text on art layers. Does this mean text on art layers is baked as BitmapData rather than being an object?As far as I can tell, PR2's text data does seem to be rendered as a vector at all times, same as PR3 text (but only in level editor).
This implies that there's something different about player tag text, but I don't know what. (and I know it's player tag text, because the lag went away when I removed it)
i failed the mario twitter challenge