8th March 2023, 10:43 AM
(This post was last modified: 8th March 2023, 10:44 AM by bls1999. Edited 1 time in total.)
(17th February 2023, 3:34 PM)ThePizzaEater1000 Wrote: It was Iso's idea to add it in the first place (it started becoming a big enough problem on pr3 that we've been trying to fix it)
Currently, we're trying to see what makes map text not lag so we can make name text be like that
Iso knows what he's talking about so I trust his judgment. Have you guys made any progress other than finding the cacheAsBitmap property fix for all textboxes?
Just to confirm, that's all the player and chat textboxes right? Does the issue occur only when updating the text output (changing colors, text content, etc) or is it constant?