20th June 2023, 9:23 AM
An option when making a hat attack level to have the requirement for winning be either:
- 15s uninterrupted having all hats, as it is currently
- 15s total having all hats, timer won't reset when you lose a hat
I feel the second new option would make compact arenas more viability for hat attack. 15s timer should be able to be changed too
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Another thing that would be cool is a variation of hat attack where 1 hat spawns in the level and you just need to keep the 1 hat to make the timer go down, you'd choose where the hat spawns in the level editor via a block you can place that'd act like the player start blocks.
- 15s uninterrupted having all hats, as it is currently
- 15s total having all hats, timer won't reset when you lose a hat
I feel the second new option would make compact arenas more viability for hat attack. 15s timer should be able to be changed too
---
Another thing that would be cool is a variation of hat attack where 1 hat spawns in the level and you just need to keep the 1 hat to make the timer go down, you'd choose where the hat spawns in the level editor via a block you can place that'd act like the player start blocks.
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