Hat Attack Variations
#1
An option when making a hat attack level to have the requirement for winning be either:
- 15s uninterrupted having all hats, as it is currently
- 15s total having all hats, timer won't reset when you lose a hat

I feel the second new option would make compact arenas more viability for hat attack. 15s timer should be able to be changed too

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Another thing that would be cool is a variation of hat attack where 1 hat spawns in the level and you just need to keep the 1 hat to make the timer go down, you'd choose where the hat spawns in the level editor via a block you can place that'd act like the player start blocks.
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The Following 4 Users Say Thank You to Camer the Dragon For This Useful Post:
  • Adulock77, Master Raiden, Minimania, Mulley
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Messages In This Thread
Hat Attack Variations - by Camer the Dragon - 20th June 2023, 9:23 AM
RE: Hat Attack Variations - by Master Raiden - 18th July 2023, 7:17 AM
RE: Hat Attack Variations - by Mulley - 23rd July 2023, 10:00 PM
RE: Hat Attack Variations - by bls1999 - 30th September 2023, 4:05 PM

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