Hat Attack Variations
#4
I think these are good ideas for separate game modes, at least the second one. Perhaps "Hat Hog" for the first and and "Hat Capture" for the second.

This is all definitely possible, but the trick is finding an intuitive way to build it into the UI and the existing codebase (both client and server). I suppose I could do some fancy things with showing/hiding options. Either way, it needs more research.


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Messages In This Thread
Hat Attack Variations - by Camer the Dragon - 20th June 2023, 9:23 AM
RE: Hat Attack Variations - by Master Raiden - 18th July 2023, 7:17 AM
RE: Hat Attack Variations - by Mulley - 23rd July 2023, 10:00 PM
RE: Hat Attack Variations - by bls1999 - 30th September 2023, 4:05 PM

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