[HTML PR2] Scale issue with canvas of game
#1
The html port handles the resolution of the viewport/canvas of the actual game wrongly

going to the html port normally will get you something that looks like: (at least on 1080/1440p on chrome)

   

Having the f12/developer tools menu open then going to the port will:

   

The game looks like the resolution it should be running at all the time
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