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9th July 2019, 4:52 PM
(This post was last modified: 9th July 2019, 5:02 PM by Camer the Dragon. Edited 3 times in total.)
Speed bursts still get cancelled when getting hurt and recovering while it's active.
EDIT: bls said this happened to him, it doesn't seem to happen to me (?)
https://jiggmin2.com/forums/showthread.php?tid=1684 last post
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9th July 2019, 4:54 PM
(This post was last modified: 9th July 2019, 4:57 PM by Ashley766. Edited 1 time in total.)
the heck?
EDIT: That doesn't happen to me hmm
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(9th July 2019, 4:54 PM)Ashley766 Wrote: the heck?
EDIT: That doesn't happen to me hmm
idk bls said it happened to him
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I think it's with mines only… I could be hallucinating though. Very possible.
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(9th July 2019, 9:22 PM)bls1999 Wrote: I think it's with mines only… I could be hallucinating though. Very possible.
Huh
That's what we tried
when do you activate the speed burst?
before or after hit
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(10th July 2019, 2:24 AM)Camer the Dragon Wrote: Huh
That's what we tried
when do you activate the speed burst?
before or after hit
I was able to replicate it. It's when you activate a speed burst and then hit a mine. When you recover, you have normal stats even if the burst is still going. You might also have to hit a net block or fall off the map while stunned, but I haven't tested that extensively.
I know exactly
how to fix it, the trick is just finding
where the code is that controls that event. It shouldn't be too difficult once we get the specifics of the problem.
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Found it. It's a little more advanced than what I said above.
The game resets the player's stats when they lose the santa and cowboy hats. Because of that, this glitch only applies if you're wearing a santa/cb hat when you get hit. That's the reason why I was able to recreate the glitch and you guys weren't; I'm the only dude who actually wears the santa hat as my normal hat! ?
I'll have this fixed in the next version... onward and upward!
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