24th March 2020, 8:03 AM
With all the new sudden changes, I suddenly got so excited that I'm bumping this thread up again, since if we can figure out how to fix this problem, I'm going immediately back into the level editor because this would be amazing!
(PS! The "IWBTG Crit/Broke" levels no longer exist, but you can easily recreate this scenario with a 255px brush anyway. It's area based, not line/split/complexity based)
(PS! The "IWBTG Crit/Broke" levels no longer exist, but you can easily recreate this scenario with a 255px brush anyway. It's area based, not line/split/complexity based)