Adding A Finish Block Option In LE
#1
Lightbulb 
Hello everybody, the title of the thread basically says it all.. but it'd be neat if you can control how many times you can bump a finish block before it 'darkness out'. 

For example; In objective trapwork maps, when you finish '1 level' of the map there's a finish block that you'll have to bump then go onto the next level. 

The idea is that the creator can choose how many times a player has to bump a finish block before it 'darkness out', if that's either 1 to whatever # of times he/she want them to hit/bump before going to the next 'level' of the trapwork. 

I don't know how to enter a pic/drawing that I did on my pc to jv2 but here's a screenshot of what the option page can be for the finish block (first time using paint, I know I suck at drawing); https://prnt.sc/1588qlm

Another idea (part 2 I guess) that I had for this.. whatever # you choose from 1 to 999 and once you hit that finish you'll automatically get that # of 'bumps'. 

For example; If you make Newbieland 2 by Jiggmin into a objective racing map, say you set two more finish block into the map..

You place the 1st finish block at the start of the map and it's set to '10', so it's worth 10 finish block, 2nd finish block you place is when you're going up the wall, that one is worth '10' finish block. The last finish block is where it usually at in the end of the map, that one is worth '20' finish block

I hope this make sense to you guys & thanks for reading Smile.
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Messages In This Thread
Adding A Finish Block Option In LE - by Colind - 13th June 2021, 1:32 AM
RE: Adding A Finish Block Option In LE - by Tro - 14th June 2021, 12:13 AM
RE: Adding A Finish Block Option In LE - by Different - 16th June 2021, 6:33 AM
RE: Adding A Finish Block Option In LE - by Colind - 16th June 2021, 11:51 PM
RE: Adding A Finish Block Option In LE - by Different - 17th June 2021, 8:10 AM
RE: Adding A Finish Block Option In LE - by bls1999 - 17th June 2021, 9:19 AM

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