Poll: How much Exp Pts should be implemented to the game, on average?
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1.5k
4.17%
1 4.17%
2k
0%
0 0%
3k
0%
0 0%
5k
4.17%
1 4.17%
Leave it the way it is
91.67%
22 91.67%
Total 24 vote(s) 100%
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Pr2 Exp Change- Why isn't anybody talking about this?
#44
(15th September 2021, 8:32 PM)Different Wrote: I bet you your decision would have been different

I honestly don't think it would have been. I and others (far more people considering how much more populated the player base was) would have been saying the same thing - it devalues the old timers high ranks. But I also think that if there were ever a time for a boost to exp (as in, the exp awarded for beating other accounts) then back then in 12/13 at the time of the rank tokens update would've been it, as that was already a pretty major update to ranks/ranking up, and there were still plenty of active simmers/macroers at the time. Happy hours were introduced at around that time too, which itself was a major boost to exp rates. To have any of this now though seems super late.

Perhaps something like a new, separate ranking system could work alongside the current system somehow, so you'd have two ranks, one for each system. Those after more stat points could have them that way too. So kind of like @Tejs idea, but your main rank would still be the current system rank. The new, higher rank could be in brackets alongside your main rank, or something like that. Or even the other way around - your main rank in brackets, alongside the new rank. So for Colind for example, it would show him in lists as something like 80 (105) or 105 (80). That might be the best compromise to try to please all parties here.
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RE: Pr2 Exp Change- Why isn't anybody talking about this? - by FDX3 - 16th September 2021, 6:38 AM

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